yanner39
Emperor
1. Founding Fathers
In some posts/articles, it says "Go for Peter Minuit" or "Go for FF that gives you 3 Jesuit Missionaries" etc...What does this mean, "Go for..."
I understand how to generate points, but I was under the impression it was random. Also, should I "build" these trade points inside my 1st or 2nd settlement. By doing so, I forego building infrastructure, correct?
2. The importance of the wagon train
I find myself early on in wasting alot of raw materials because I can't store them. I try and build warehouses, but I can also build wagon trains and move the good around. So which is better? I mean, both take alot of time to produce.
I guess tied into this question is that this is a game that has a specific turn limit and that you could waste alot of turns at the beginning by building things that take forever. I assume settlement specialization is important here.
In some posts/articles, it says "Go for Peter Minuit" or "Go for FF that gives you 3 Jesuit Missionaries" etc...What does this mean, "Go for..."
I understand how to generate points, but I was under the impression it was random. Also, should I "build" these trade points inside my 1st or 2nd settlement. By doing so, I forego building infrastructure, correct?
2. The importance of the wagon train
I find myself early on in wasting alot of raw materials because I can't store them. I try and build warehouses, but I can also build wagon trains and move the good around. So which is better? I mean, both take alot of time to produce.
I guess tied into this question is that this is a game that has a specific turn limit and that you could waste alot of turns at the beginning by building things that take forever. I assume settlement specialization is important here.