Hi, there are a few things I don't completely understand and couldnt find the answers I was looking for from civilopedia/man. I think it could be a nice idea to have a FAQ going here for these type of questions.
How do granarys work? is it like having +50% excess food? eg having 10 excess food you get an additional 5 per turn?
What is the advantage of electricity? I can't find where this is explained, so i have no idea what it does
How do trade routes work? do you need a road to another civilizations city to trade with them, open borders? can you pick where your trade routes should go? and is there a limit to how many you can have?
When you trade a resource such as rice, copper, bananas etc. do you lose the benefits of it yourself? like if you have cows next to a city and are getting extra food from it, do you lose the ability to work that tile? im pretty sure you lose the health/hapiness benefits nationally, but i dont know whether it affects working the tile or not.
I have read that culture affects hapiness, but i dont know by how much? can anyone explain this relationship
How do granarys work? is it like having +50% excess food? eg having 10 excess food you get an additional 5 per turn?
What is the advantage of electricity? I can't find where this is explained, so i have no idea what it does

How do trade routes work? do you need a road to another civilizations city to trade with them, open borders? can you pick where your trade routes should go? and is there a limit to how many you can have?
When you trade a resource such as rice, copper, bananas etc. do you lose the benefits of it yourself? like if you have cows next to a city and are getting extra food from it, do you lose the ability to work that tile? im pretty sure you lose the health/hapiness benefits nationally, but i dont know whether it affects working the tile or not.
I have read that culture affects hapiness, but i dont know by how much? can anyone explain this relationship