A GUI thing I would like to have

Joined
Dec 19, 2016
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Show settle costs for cites on the "build city" button. I think this info could lead to better strategy on wither or not it's worth it to build the city. Now, you have to work it out, which is not conducive to casual players like me.
 
There is so much to be taken care of in this mod that asking for some feature for "casual players" sounds really weird to me.
Specifically the cost of building a city here isnt really something to consider in my games other than to keep an eye on happiness in the early to mid game for number of city limits. You just build as many cities as your happiness allows.
Am i wrong?
 
Just calculating the costs means a lot of comparison crunching. It's a bit too challenging for me, particularly for something that is rather relative. I mean, are you talking about 'how much will this impact my gold income next turn?' Or something somehow deeper and more meaningful? Also, even under the best comparisons, things that can happen in the course of the next turn or by the end of the turn you place the city in can change that calculation dramatically.

Some things I think should be allowed to be a judgment call. This is like asking for a way to get your plate to calculate and display how many calories just ended up on it so you can know if you really want to eat that much or not. I mean, sometimes your eyes are just bigger than your stomach and you bite off more than you can chew. That's really an expected aspect to the experience of city expansion that you might end up regretting expanding too fast and have to then figure out how to deal with having done so. Then maybe next time you'll have a better idea of how to aim for a more perfect expansion rate.

Even the AI just asks itself if it has much margin for gold income loss rather than trying to calculate out exactly what the costs will be because that calculation is severely intense.
 
How hard could it be to calculate the city maintenance cost if there was a dummy city in the plot the settler is on, and then subtract the current maintenance from the value from the dummy calculation?
 
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