Can we compile one in this topic? Let's give it a shot. I'll edit them in as people post them. Please try to not wall of text, as that's no fun for people to read -- let's be concise and to the point.
List:
Washington - Expands quickly and builds his cities in wise areas. Very open to trading, but is also one to sign many pacts of secrecy. Double crossing AI, may become notorious in later life of the game. Sort of stand-offish too, hates military on his borders and will openly contact you about it. Likes research agreements with friends.
Harun al-Rashid -
Monty - Agressive and demanding, just like Civ 4. Always seems to want to be destroying a barbarian camp or picking on a city state. Builds wonders from time to time but fails miserably at naval battles. Often attacks senselessly (EG -- crossing a river while your troops on a forested hill acrossed the river to attack.) and taunts the player frequently.
Wu Zetian -
Ramesses - Plays to his strength and builds wonders. Loves to own LOTS of tiles, to the point that he'll literally buy tiles outside of his own boundaries if you don't buy them first. Very expansive, but not in a pure city sense -- more about just buying up land. Usually ends up at war with ATLEAST one other AI because he's quite annoying. Actually builds a competent navy.
Elizabeth - Boats. Boats. Boats. Boats. She will actually scout you with a navy, all the while being very manipulative. She'll make trades with you, but only when it benefits her greatly. She's very snotty and can get annoying if you let her get out of control. Techs fairly well.
Napoleon - Very aggressive. Loves to build culture based wonders -- even at the expense of military during wartime. Spams cities early but calms down later.
Bismarck -
Alexander - Very errant and eccentric. Contacts you numerous times during the game to mock you even if he is in a weaker position than you. Seems to enjoy conquest and LOVES to deal with city states.
Gandhi - Keeps his empire small but builds good cities with high production value. Hates war, loves pacts of cooperation and research agreements. Doesn't build boats.. hardly ever. Trades very willingly. Has some secret warmonger tendencies if he gets out of control.1
Hiawatha -
Nobunaga -
Suleiman -
Darius -
A. Caesar - Very good techer and military strategist. Plays to his strengths and can often be a force of reckoning. Generally one of the best AIs at teching and really doesn't enjoy trading with him. Downside is he's not very keen on city states and he doesn't make many boats unless it's an emergency.
Catherine - Builds aggressively, snatches up strategic resources as fast as she can and generally maintains a large army force. Tries to get in good with military city states, enjoys trading but techs slowly and isn't too big on research agreements.
Ramkhamhaeng -
Askia - Builds ALOT of military, even when he doesn't need to. Seems to not be very fast\good at teching, and sometimes even causes his empire to fail due to the military spam. Despite building so much military, he's not always completely aggressive towards human players.
Try to fill it in like I filled in Gandhi. Also free free to discuss the AI's behavioral patterns -- remember this is a concise list for forum glancers, not an in-depth 5,000 word guide.
Edit: I've updated the list and refined some of the information. Please note that every AI will behave slightly differently in game. They all have tendencies like chance to build a unit. Napoleon's unit build chance is a 6 out of 10 but it can go as high as 9 or as low as 3.
List:
Washington - Expands quickly and builds his cities in wise areas. Very open to trading, but is also one to sign many pacts of secrecy. Double crossing AI, may become notorious in later life of the game. Sort of stand-offish too, hates military on his borders and will openly contact you about it. Likes research agreements with friends.
Harun al-Rashid -
Monty - Agressive and demanding, just like Civ 4. Always seems to want to be destroying a barbarian camp or picking on a city state. Builds wonders from time to time but fails miserably at naval battles. Often attacks senselessly (EG -- crossing a river while your troops on a forested hill acrossed the river to attack.) and taunts the player frequently.
Wu Zetian -
Ramesses - Plays to his strength and builds wonders. Loves to own LOTS of tiles, to the point that he'll literally buy tiles outside of his own boundaries if you don't buy them first. Very expansive, but not in a pure city sense -- more about just buying up land. Usually ends up at war with ATLEAST one other AI because he's quite annoying. Actually builds a competent navy.
Elizabeth - Boats. Boats. Boats. Boats. She will actually scout you with a navy, all the while being very manipulative. She'll make trades with you, but only when it benefits her greatly. She's very snotty and can get annoying if you let her get out of control. Techs fairly well.
Napoleon - Very aggressive. Loves to build culture based wonders -- even at the expense of military during wartime. Spams cities early but calms down later.
Bismarck -
Alexander - Very errant and eccentric. Contacts you numerous times during the game to mock you even if he is in a weaker position than you. Seems to enjoy conquest and LOVES to deal with city states.
Gandhi - Keeps his empire small but builds good cities with high production value. Hates war, loves pacts of cooperation and research agreements. Doesn't build boats.. hardly ever. Trades very willingly. Has some secret warmonger tendencies if he gets out of control.1
Hiawatha -
Nobunaga -
Suleiman -
Darius -
A. Caesar - Very good techer and military strategist. Plays to his strengths and can often be a force of reckoning. Generally one of the best AIs at teching and really doesn't enjoy trading with him. Downside is he's not very keen on city states and he doesn't make many boats unless it's an emergency.
Catherine - Builds aggressively, snatches up strategic resources as fast as she can and generally maintains a large army force. Tries to get in good with military city states, enjoys trading but techs slowly and isn't too big on research agreements.
Ramkhamhaeng -
Askia - Builds ALOT of military, even when he doesn't need to. Seems to not be very fast\good at teching, and sometimes even causes his empire to fail due to the military spam. Despite building so much military, he's not always completely aggressive towards human players.
Try to fill it in like I filled in Gandhi. Also free free to discuss the AI's behavioral patterns -- remember this is a concise list for forum glancers, not an in-depth 5,000 word guide.
Edit: I've updated the list and refined some of the information. Please note that every AI will behave slightly differently in game. They all have tendencies like chance to build a unit. Napoleon's unit build chance is a 6 out of 10 but it can go as high as 9 or as low as 3.