Caeserportugal
Prince
If anyone is interested....
Our group of 5 so far has agreed to a general modding idea. The mod will be named Fabula Terra. There are 2 things that we have agreed to work towards. One is a civilization evolving model as in the Sporified example I gave. Two is to revamp the trade and resource system in a manner to give more realism.
We are thinking at this point to bring back a system of limiting population(like health) based on water. And perhaps a very simple system of climate change.
If you are interested in bringing in more realism to the game mechanics our mod may be for you. Of course realism as in keeping the model simple and not forcing the player to micromanage. Anyway if interested in helping we are looking for people that would share the modding goals.
I am intrested I can probably write some articles for the Civlopedia and be a beta tester once the game is out or maybe we could adapt the Sevopedia to CiV. By the way Johnny Smith youre mod of the rise of the man species we probably could include that on the mod. What do you think?