A question of morale???

Starship

Warlord
Joined
Feb 9, 2006
Messages
197
I am a long time war/strategy gamer, and a common thread through most of these games is morale. Would it be possible to mod all units to have a morale gauge, like the health indicators.

I think it would be a great addition, and add a lot of strategic depth to CivIV.
Perhaps it would be sort of like a fort. At the highest morale level the unit would get a + to combat, then one down to neutral normal combat rating, then one down to a small negative combat rating, and at the bottom is a major combat penalty and chance of fleeing to nearest friendly city, or turn barb....something along those lines.

You could then also have corresponding buildings to boost morale, or special army hooker caravans to accompany the army to boost morale on the go. Perhaps some units could have a fixed high morale like UU's, maybe small wonders built in a city...

I am not a modder currently. Though I have been inspired to start learning XML. Is this sort of thing even possible? Does anybody think it's worth doing?
 
Starship said:
I am a long time war/strategy gamer, and a common thread through most of these games is morale. Would it be possible to mod all units to have a morale gauge, like the health indicators.

I think it would be a great addition, and add a lot of strategic depth to CivIV.
Perhaps it would be sort of like a fort. At the highest morale level the unit would get a + to combat, then one down to neutral normal combat rating, then one down to a small negative combat rating, and at the bottom is a major combat penalty and chance of fleeing to nearest friendly city, or turn barb....something along those lines.

You could then also have corresponding buildings to boost morale, or special army hooker caravans to accompany the army to boost morale on the go. Perhaps some units could have a fixed high morale like UU's, maybe small wonders built in a city...

I am not a modder currently. Though I have been inspired to start learning XML. Is this sort of thing even possible? Does anybody think it's worth doing?

Yes its possible.

Does it offer interesting decisions? Maybe.

Is it fun? Hmm... don't know. It depends on the implementation. Individual units leaving your empire or turning barbarian because they didn't get enough lapdances doesn't sound enjoyable to me. It may require to much micromanagement. Maybe one civ wide morale score would be easier to manage and provide a way for players to manage this at a higher level?
 
Have you checked out the Great General Amped mod? The changes I made provide morale bonuses that radiate out from the Great General.
 
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