Bibor
Doomsday Machine
Maritime city-state bonus:
(Allied) increases food yields in cities by 6/12/18/24% depending on era.
(Friendly) increases food yields in cities by 3/6/9/12% depending on era.
Actual % are open to discussion.
This would mean you still need to work farms, less so in industrial age.
Also a suggestion would be to introduce +1
to mines at either Engineering or Dynamite depending on balance you want to accomplish.
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Yes, this would mean a 72% increase with 3 Maritime Allies at Industrial and beyond, but it would still depend on the number of farms or fish that are being worked. So a 10-pop city in industrial with all tiles being worked generating 1 food = 17,2 food (7,2 surplus), but with two grassland farms that's 27,5 food (17,5 surplus).
(Allied) increases food yields in cities by 6/12/18/24% depending on era.
(Friendly) increases food yields in cities by 3/6/9/12% depending on era.
Actual % are open to discussion.
This would mean you still need to work farms, less so in industrial age.
Also a suggestion would be to introduce +1

***
Yes, this would mean a 72% increase with 3 Maritime Allies at Industrial and beyond, but it would still depend on the number of farms or fish that are being worked. So a 10-pop city in industrial with all tiles being worked generating 1 food = 17,2 food (7,2 surplus), but with two grassland farms that's 27,5 food (17,5 surplus).