Agent 009
Civ 4 Addict
Alright everyone.
I decided to make this topic to announce that my Mod entitled "Throughout the Ages v1.0" will be released soon. ETA: May 10th, 2006
EDIT: Creation Start Date: March 10th, 2006.
Here is a list of things to expect from my mod:
- 41 New technologies. Total of 125. Includes a Future Era. (no new city graphics though)
- 25 New Units.
- Ability to change the commerce % modifier by 1% increments.
- 2 new Resources, Tin and Titanium.
- 16 New Civics, 2 New Categories
- 14 New Buildings. 8 World Wonders, 3 National Wonders, and 3 city buildings. (These are from the Lost Wonders mod which I incorporated into my mod.)
- Ability to Build nothing with the new build nothing feature. (Acts like building Wealth, Research, or culture , except you don't get anything for the hammers.)
- New Graphics, for roads, and Railroads. (Railroads are now called Highways.)
The Start date is 500 BC. Each turn will be 1 game year. The main idea behind this mod is to greatly increase the length of the game and at the same time patiently grow an empire while amassing a great army of hundreds to get involved in the many wars that break out during the course of a game.
I haven't covered everything as there is quite a lot. (In fact my Readme File is 32 KB so far.
) However, these above mentioned additions are the biggest part.
I've enclosed a .zip file of two screenshots. Roads and Highways, and some of the units.
This link is to the Title Screen: http://img48.imageshack.us/img48/2378/titlescreen3zl.jpg
This link is to the Research Tech Tree: http://img297.imageshack.us/img297/618/ttatechtree2dl.jpg
This link is to the Civics Screen: http://img137.imageshack.us/img137/4237/civicsscreen4dl.jpg
The above three links are also screenshots, but they were quite large so I couldn't put them into the .zip as well.
I'd like to know what everyone thinks of this so far and if anyone happens to have any other suggestions that they'd like to make.
Throughout the Ages v1.0 release date: May 10th, 2006.
Hope you guys enjoy it.
I decided to make this topic to announce that my Mod entitled "Throughout the Ages v1.0" will be released soon. ETA: May 10th, 2006
EDIT: Creation Start Date: March 10th, 2006.
Here is a list of things to expect from my mod:
- 41 New technologies. Total of 125. Includes a Future Era. (no new city graphics though)

- 25 New Units.
- Ability to change the commerce % modifier by 1% increments.
- 2 new Resources, Tin and Titanium.
- 16 New Civics, 2 New Categories
- 14 New Buildings. 8 World Wonders, 3 National Wonders, and 3 city buildings. (These are from the Lost Wonders mod which I incorporated into my mod.)
- Ability to Build nothing with the new build nothing feature. (Acts like building Wealth, Research, or culture , except you don't get anything for the hammers.)
- New Graphics, for roads, and Railroads. (Railroads are now called Highways.)
The Start date is 500 BC. Each turn will be 1 game year. The main idea behind this mod is to greatly increase the length of the game and at the same time patiently grow an empire while amassing a great army of hundreds to get involved in the many wars that break out during the course of a game.
I haven't covered everything as there is quite a lot. (In fact my Readme File is 32 KB so far.

I've enclosed a .zip file of two screenshots. Roads and Highways, and some of the units.
This link is to the Title Screen: http://img48.imageshack.us/img48/2378/titlescreen3zl.jpg
This link is to the Research Tech Tree: http://img297.imageshack.us/img297/618/ttatechtree2dl.jpg
This link is to the Civics Screen: http://img137.imageshack.us/img137/4237/civicsscreen4dl.jpg
The above three links are also screenshots, but they were quite large so I couldn't put them into the .zip as well.
I'd like to know what everyone thinks of this so far and if anyone happens to have any other suggestions that they'd like to make.
Throughout the Ages v1.0 release date: May 10th, 2006.
Hope you guys enjoy it.
