Beard Rinker
Warlord
There is little debate that ICS style city layout is the best strategy for city layout. This is true regardless of whether your goal is fastest finish by some victory condition or the most points. However, in my opinion, this strategy is not within the spirit of the game and it just plain bugs me.
A simple modification to negate this strategy would be a penalty of one unhappy face for every tile that is overlaped by another one of your cities. This would include the 21 tile area that can be worked, not the entire cultural boundary. For example, if your capital had 3 tiles overlapping a neighboring city of yours, the capital and the neighboring city would have three unhappy faces each.
This of course requires a modification to the game and is not likely to happen, but one can hope. I have gotten away from the ICS style with my cities seldom having more than 2 tiles of overlap. It's allot more fun and much less tedious.
A simple modification to negate this strategy would be a penalty of one unhappy face for every tile that is overlaped by another one of your cities. This would include the 21 tile area that can be worked, not the entire cultural boundary. For example, if your capital had 3 tiles overlapping a neighboring city of yours, the capital and the neighboring city would have three unhappy faces each.
This of course requires a modification to the game and is not likely to happen, but one can hope. I have gotten away from the ICS style with my cities seldom having more than 2 tiles of overlap. It's allot more fun and much less tedious.