GoodSarmatian
Jokerfied Western Male
- Joined
- Apr 25, 2006
- Messages
- 9,408
New info:
Looks like I was initially right about the Aztecs, Egypt and Greece. Overall I'm a it disappointed with some abilites and worried about balance.
Germany and France both have abilities that will become obsolete in the mid or endgame, but they could compensate that with a strong early advantage, and both civs get one of their UUs around the time their ability becomes useless.
Acien Regime actually seems fitting. You'll have incentive to delay industrialisation and capitalism just like Louis XIV did to keep the nobility powerless.
India is more interesting than I first thought because it changes the way you play: only a few very large cities, discouraging wars of conquest and overexpansion.
As expected Monty, Alex and Napoleon will probably be among the biggest warmongers: The Aztecs will profit a lot from killing, Greece might be drawn into many conflicts over city states and the usefulness of the French ability is proportional to the number of cities they own.
England will suck hard unless they find a way to make navies actually useful in the early game or their UUs are among the best.
It seems like Rome is gonna be just as overpowered as it was in Civ IV...
These leader abilities are shown in the video:
Washington - America
All land military units have +1 sight. 25% discount when purchasing tiles.
Harun al-Rashid - Arabia
+1Gold from each
Trade Route and Oil Resources provide double quantity.
Montezuma - Aztec
GainsCulture for the empire from each enemy unit killed.
Wu Zetian - China
Effectiveness and spawn rate of Great Generals increased.
Ramesses II - Egypt
+20%Production towards Wonder construction.
Elizabeth - England
+2Movement for all naval units.
Napoleon - France
+1Culture per turn from Cities before discovering Steam Power.
Bismarck - Germany
Upon defeating a Barbarian unit inside an encampment, there is a 50% chance you earn 25Gold and they join your side.
Alexander - Greece
City-State (shaking hands symbol) Influence degrades at half and recovers at twice the normal rate.
Gandhi - India
Unhappiness from number of Cities doubled,
Unhappiness from number of (head symbol) Citizens halved.
The symbols in the game all look a bit different.
I'm looking for more I can write down... stay tuned.
Looks like I was initially right about the Aztecs, Egypt and Greece. Overall I'm a it disappointed with some abilites and worried about balance.
Germany and France both have abilities that will become obsolete in the mid or endgame, but they could compensate that with a strong early advantage, and both civs get one of their UUs around the time their ability becomes useless.
Acien Regime actually seems fitting. You'll have incentive to delay industrialisation and capitalism just like Louis XIV did to keep the nobility powerless.
India is more interesting than I first thought because it changes the way you play: only a few very large cities, discouraging wars of conquest and overexpansion.
As expected Monty, Alex and Napoleon will probably be among the biggest warmongers: The Aztecs will profit a lot from killing, Greece might be drawn into many conflicts over city states and the usefulness of the French ability is proportional to the number of cities they own.
England will suck hard unless they find a way to make navies actually useful in the early game or their UUs are among the best.
It seems like Rome is gonna be just as overpowered as it was in Civ IV...
