Campaco
Chieftain
Your article really opened my eyes towards the cultural victory.
With Civ III I never even tried to achieve this kind of victory (with my playing style its always the space race or diplomatic victory).
But thanks to your story, things have changed. While trying to master the game on Prince level (and loosing the space race continuously), I once started a game with a random leader on a standard map size, continent, high sea levels and marathon speed. The leader turned out to be Catherine (cultural, philosophical). While exploring I found myself to be the only inhabitant of a continent. At first I went for the space race victory. But by the time you get off your continent with your caravel and your alphabet you're way behind the other civs.
But with the diplomatic victory as a goal, being the lone civ on a continent becomes a huge advantage! Why? Is saw no need to develop any seafaring or military techs in the early stages of the game. My opponents would'nt arrive with their militairy forces loaded on their gallions for the next centuries to come. Instead, I got to be the first to build numerous world wonders, founding taoism and islam on the way.
The continent was large enough to reach a number of ten cities. Three became the targets for the cultural victory, two others were designated to produce military units.
These units were enough to fend off the only invading force during the whole game; hower they succeeded in raizing a minor city, they couldn't get more than six units at a time on my shores. After two rounds of attack they were open for peace negotiations.
A few centuries later I experienced a very emotional moment: I turned the research to zero. From that moment on I was managing to get the culture rating to 100%. This was achieved by a form of micromanagement: having cities generate wealth, while employing merchant specialists. The only challenge I had, was that the smallest of my three cities needed a great artist to reach legendary status before time ran out. And at marathon speed level, there was just one more to be born...
And so, while my cossacks and riflemen were guarding my resources and the other civs raced to be the first in space, I won my very first Prince game and my very first cultural victory.
Thanks to you!
With Civ III I never even tried to achieve this kind of victory (with my playing style its always the space race or diplomatic victory).
But thanks to your story, things have changed. While trying to master the game on Prince level (and loosing the space race continuously), I once started a game with a random leader on a standard map size, continent, high sea levels and marathon speed. The leader turned out to be Catherine (cultural, philosophical). While exploring I found myself to be the only inhabitant of a continent. At first I went for the space race victory. But by the time you get off your continent with your caravel and your alphabet you're way behind the other civs.
But with the diplomatic victory as a goal, being the lone civ on a continent becomes a huge advantage! Why? Is saw no need to develop any seafaring or military techs in the early stages of the game. My opponents would'nt arrive with their militairy forces loaded on their gallions for the next centuries to come. Instead, I got to be the first to build numerous world wonders, founding taoism and islam on the way.
The continent was large enough to reach a number of ten cities. Three became the targets for the cultural victory, two others were designated to produce military units.
These units were enough to fend off the only invading force during the whole game; hower they succeeded in raizing a minor city, they couldn't get more than six units at a time on my shores. After two rounds of attack they were open for peace negotiations.
A few centuries later I experienced a very emotional moment: I turned the research to zero. From that moment on I was managing to get the culture rating to 100%. This was achieved by a form of micromanagement: having cities generate wealth, while employing merchant specialists. The only challenge I had, was that the smallest of my three cities needed a great artist to reach legendary status before time ran out. And at marathon speed level, there was just one more to be born...
And so, while my cossacks and riflemen were guarding my resources and the other civs raced to be the first in space, I won my very first Prince game and my very first cultural victory.
Thanks to you!