Puzzlinon
Insomaniac
- Joined
- Jun 25, 2003
- Messages
- 270
In the late game, if you're in a cliffhanger game, one vulnerability to watch out for is the U.N. Not for diplo victories so much, but the "global civic" votes.
If Global Civic/Emancipation passes the U.N. you lose your unlimited artists from Caste System, and there's nothing you can do.
If Free Religion passes, then you lose the 100% great people bonus from Pacifism.
If Global Civic/Enviroment passes, it can hurt your finances. (I've found that as a Kulture in the late game, one of the stats you're usually #1 in, is foreign trade, since you're being so cooperative with everyone. Enviroment loses you a trade route per city compared to Free Market, so the trade loss can really cut into culture production.)
I just lost an interesting nailbiter from this happening. GP rate tanked, cash dropped, and Elizabeth stole a space race win. I don't know how to prevent it... maybe vote for the most war-like candidate available as secretary.
It was an interesting way to get kneecapped, having the numbers turned against me like that.
If Global Civic/Emancipation passes the U.N. you lose your unlimited artists from Caste System, and there's nothing you can do.
If Free Religion passes, then you lose the 100% great people bonus from Pacifism.
If Global Civic/Enviroment passes, it can hurt your finances. (I've found that as a Kulture in the late game, one of the stats you're usually #1 in, is foreign trade, since you're being so cooperative with everyone. Enviroment loses you a trade route per city compared to Free Market, so the trade loss can really cut into culture production.)
I just lost an interesting nailbiter from this happening. GP rate tanked, cash dropped, and Elizabeth stole a space race win. I don't know how to prevent it... maybe vote for the most war-like candidate available as secretary.
It was an interesting way to get kneecapped, having the numbers turned against me like that.