blizzrd
Micromanager
Civ V is all about going for the victory conditions. Like a board game.
This is a very concise way of putting it.
Civ V is a parade-example for FAIL in Game concepting.
Harsh, but I tend to agree.
Civ V is all about going for the victory conditions. Like a board game.
Civ V is a parade-example for FAIL in Game concepting.
Euro games are very complex, unlike the regular American board games.
What a load, unless by "regular" you mean "party" or "children's". Ever heard of Avalon Hill? Advanced Squad Leader? UpFront? Magic Realm? Programmed rules that made your eyes swim and covered nocturnal infiltration with a broken weapon? Ring any bells? Anybody? Anybody? Bueller?
I was just thinking along those lines myself. It's as if the developers of Civ5 absolutely hated Civ4 with venom!People play Civ in a lot of different ways, and the designers of Civ 5 had active contempt for a lot of those styles.
False dichotomy followed by groupthink, IMO.
He contends that Civs I through IV were designed with a god game philosophy in mind while he says ciV was designed with a board game design philosophy first and foremost.
Luckily, much of what was removed from IV was either redundant (health, corporations)...or easily exploitable (tech trading).
Cão;9741707 said:I agree 100%, great theory.
Maybe this game is intended to be a PvP and not an PvAI. To have an offline ciV we will need to wait an expansion or a mod...
About the different set of features we may agree, as this is not really something new.I've read a lot of threads and responded in a lot. I could say there are reasonable points (like AI poor unit choice - 100% agree), but 90% of whining is about "why they removed feature X". The Civ 5 just has better gameplay (you could call it "becoming a board game", but I described in the previous post why it's incorrect) and different set of features.
The reason it's so divisive is it's the latest in a well established franchise. It changes things, and not everyone likes those changes. The other reason is it's missing the (5?) years of balancing, polish and expansions that civ iv has enjoyed.
I was just thinking along those lines myself. It's as if the developers of Civ5 absolutely hated Civ4 with venom!![]()
Not to pass a value judgement on Civ5, however it also seems to me that the gamers who like it the most and are defending it are also those who dislike Civ4 most, too. Witness the contempt poured on SOD, religion, health etc etc. This didn't happen with the jump from 1 to 2.
It is strange how the developers ripped into the Civ line (not just 4), how they said things like they were "going back to core" as if Civ 4 was some flop. It wasn't . It was a hugely succesful masterpiece of games development. I would have thought it sound business sense to build on that, not reject it.
which is a shame because I was looking for a more sim like aspect
too many board games and not enough god games as is...