A unit has "high altitude training" and I don't know why

Joined
Jun 27, 2007
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Location
Hamilton, Ontario
I'm playing as Assyria and I have a horseman unit that has a high altitude training promotion that give it +10 in hills and double movement in hills. I don't know how it got this. How did this happen?
 
Mt. Kilimanjaro gives that promotion to a unit that moves next to it. I think it has to be in your borders too.
 
It does not have to be in your borders. The unit just has to move next to it.
 
Once you figure out where it is, you will want to parade all of your units past it.
 
That reminds me, one of the AI civs has a [pick a UU] but [UU civ] isn't even in my game....
 
I usually don't play as a warmonger, but offering all your troops a nice vacation to Kilimanjaro or Fountain of Youth sounds a bit inconvenient. If it's in your borders, just give the promotion to everyone!
 
Didn't know about this. Too bad it's on another continent from my other cities, but I guess I could make the one there a production city. I'll need it anyway.
 
Had no idea about Kilimanjaro's bonus effect. I'd been scratching my head about this issue in my last game, wondering why several of my units suddenly had the promotion.
 
This can get very annoying though.

You think your injured but experienced 6 promo guy is safe behind that hill? Nope, an enemy musketmen cruises over the hill and kills him. -_-
So much fun to check every AI unit for this stupid promotion. xD
 
I never knew this! Agh, I miss the big CIV manuals!
 
If your scouts get it, it means that going over hills is actually faster than other terrain.
 
^^ I wonder what happens if the Inca get this promotion.
 
Yeah I had this same question because it doesn't say in the civilopedia promotion section how someone can get their units with high altitude training.
 
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