Chapter 22: From Entremont to Endgame
We begin this chapter on the IBT after 1814 AD. According to MapStat, the Celts are generating
697 culture per turn! 
By comparison, the Russians are generating 131, and my civ generates a whopping 92 culture per turn. My forces are nearing Entremont. I need to take down Alesia first, just because it's on the way, but the big E is the prize right now. It's a size 21 city, & that means lots of shields, lots of money and lots of culture. Time to go a-whippin' and a-whoppin', a-rompin' and a-stompin' ever' livin' thing in sight.
A quick investigation of Entremont reveals that it is only producing 43 culture per turn, though.

Hmmm. It' also protected by 10 mechs, and has a tank in production, 1 turn out. I go ahead and investigate Verulamium. It's produing 52 culture per turn.

If I can take those two down in fairly short order, that cuts Celtic culture prodcion by almost 100 per turn. This may or may not work. I figure that I've only got ~4-5 turns to claim 8% of the land area. Otherwise, the Celts will hit 100K. They'll still have to get to twice what the Russians have, but I don't think it'll be but a few extra turns.
One problem with archipelago maps is transport time. I can't airlift settlers. I can't airlift artillery (which has never made sense to me), but I can airlift workers. So I've begun airlifting workers out of Old Egypt to Celtic lands, and building settlers in my cities near the font lines. I then use the workers to replace the population loss from the settler builds. Rush, rinse, repeat.
In 1816, the Celts have 97,475 culture. I have 58%.
New Tyendenaga 3 is founded. 59%
New Kahnawake 3 is founded.
Alesia is captured.
IBT:
The Celts lose ~4-5 mechs attacking Alesia.
Cathy comes calling. She's annoyed that I have troops near Khabarovsk. (It's just a couple of BBs.)
1818 AD:
I have 59% of the world area and 73% of its population. Russian has 16% of each. The Celts have 97,660 culture. That's an increase of 185? I thought they were doing better than that. I pull up MapStat. Somehow it's showing 97,527 for celtic culture, with no indication of culture per turn. I don't get it.
But I've been thinking. I've got 4 armies (2 cav & 2 tank), along with a few MAs and a coupla dozen arty sitting around near the Russians. My rep is already shot, and the Celts are closing in on 100K. Do I really have anything left to lose by DOWing Cathy? I'll lose a lux and WW may shoot through the roof. OTOH, I only have to claim another 7% of the land to win.
I investigate Yakutsk.

Three Mechs an arty and a bomber. I can handle that.
What about Khabarovsk?

Two Mechs. OK.
Finally, Novosibirsk.

Three mechs. So . . . if I can take out Yakutsk and seal that choke, then killing another ~15-18 city defenders, along with whatever comes at me from the south, I might be able to push the Russians off of that little spit of land. Combined with the progress I'm making against the Celts, I just might, and I mean
MIGHT pull this rabbit out of my hat.
New Caughnawaga 3 is founded in Celtic territory.
New Oka 3 is founded in Celtic territory. I'm now at 60%.
I begin the siege of Entremont. Neither my artillery nor my bombers seem particularly effective, but I'm able to take it with MA armies.

There are *19* resistors, but I'll try to hold it, if only for the tiles. First things first, though. I immediately sell off almost all of the infrastructure. If it's gonna flip, the Brennus is getting back half the city he used to have. On the bright side, though, I do have Sun Tzu's now.
DD kills a Celtic fighter at Augustodurum.
Camulodunum is 8 turns from the Manhattan Project.

It's also guarded by a boatload of defenders. I'm not even sure they'll finish it before hitting 100K. If MapStat is to be believed, they'll have to hit ~108K before they actually win, by the way.
New Chondote 3 is founded. 61% & I am now totally out of room on the land I share with Cathy. I have to either clear some room, or settle some islands.
Eboracum is captured.
New Gandasetaigon 3 is founded.
Augustodurum is captured. 62%.
According to MapStat, I'm 92 tiles from domination. Also, according to MapStat, I've got 58 resistors total, so the happiness tab is going nuts. Anyway, 92 tiles is probably more than I can claim by the end of the turn. Based on that, and after much consideration and a snack, I decide not to DOW the Russians this turn. Next turn, I'll reconsider. No, I won't. I know good & well that I'm going to DOW her. I move some BBs into position. Those will be used to bombard Yakutsk. Then I'll overrun a few Russian cities in an attempt to claim more land.
Richborough is captured. That gets me Celtic uranium.
IBT:
Some resistors at Entremont quelled. Naturally, riots ensue.
Notably, not one single Celtic counterattack comes!
1820 AD:
I'm at 62% of land, 77% of people. Celtic culture = 97,781. That's only ~120 culture more than last turn, right? Or is my math totally screwy? If I'm counting right, their culture production has slowed by quite a bit.
Vitcos is captured.
A half dozen extra arty finally arrive near the Celtic front. Did I mention that I dislike the fact that I cannot airlift artillery? I begin shelling hilltop railroads. If the Celts want to attack me, they're going to have to come at me on flat ground.
My next two targets are Verulamium and Lugdunum.

I take a closer look at MapStat. The culture numbers still aren't showing up quite the same as the game tells me they are. MapStat says that the Russians have 55,359 at +516, and the Celts have 97,943 at +218. I, magnificent builder of temples and cathedrals that I am, have a whopping 21,679, at +92 culture per turn. The game says that 97,781. Obviously, there are some discrepancies, but if MapStat is close to being right about the Russians having 55K and the Celts making ~220 culture per turn, then I've got a little more time than I thought. I'll skip DOWing the Russians for one more turn, in the interest of not sending my WW through the roof.
IBT:
Richborough flips

1822 AD:
62%, Celts have 97,895 culture.
New Ganogeh 3 is founded.
New Gayagaahe 3 is founded.
Richborough is recaptured. 63%
While clearing out Celts that tried to retake Entremont:

The two towns that I founded, New Ganogeh 3 and New Gayagaahe 3 were placed to get me closer to Celtic towns, like Lugdunum and Verulamium.

64%
Of course, even though I'm out of artillery and bombers, I can't resist the urge to take some of those MA armies north to Lugdunum.

I investigate Gergovia and find that it's only got 3 defenders. I'm sorely tempted to go ahead and attack it, but I decide not to. I don't have any MA armies at full health. The only fully healthy armies I've got on this landmass are tank & cavs, not so good against mechs in metros.
I'm 37 tiles from domination at this point. Was it Howard Cosell that used to say?
He. Could. Go. All. The. Way!
In 1822, I investigate Camulodunum again. 6 turns until Manhattan is complete. 3 mechs and 6 TOW.
New Gewauga 3 is founded. 64%, 31 tiles to domination. If MapStat is right and I really am 31 tiles from domination, I can win the game by kicking the Celts off this landmass. I've counted the tiles.
I check with my military advisor. I'm strong compared to everyone. The Celts are down to a total of 10 mechs. The Russians still have 58 mechs, but I don't think I'll ever have to face those.
1822 IBT: Again, no Celtic counterattack. I think the wind has been taken out of Celtic sails, militarily speaking anyway. Culturally, they are now at 97,967. MapStat says they're at 121 culture points per turn. I calculate 186 since the last turn, but I don't expect them to win by culture, regardless of whehter they're making 186 or 121 culture points per turn. The Celtic mortality rate is simply too high. The Russians have ~55K in culture. They can't make it to 100K before I hit 66%, either.
1824 AD:
An investigation of Gergovia reveals 2 mech infantry and 3 tows.
New Goigoien 3 is founded.
Gergovia is captured. 65%

New Kawauka 3 is founded.
Agedincum is captured. 66%

I sure would like to go ahead and capture Camulodunum, though. After some consideration, I decide to risk it. Camulodunum sits on a hill, so it is a costly batle for me. Nonetheless:

That removes the last of the Celts from this landmass. So, I've stockpiled a few settlers and then:
New Kente 3 is founded.
New Kiohero 3 is founded.
New Owego 3 is founded.
New Neodakheat 3 is founded.
New Oiogoien 3 is founded.
New Skannayutenate 3 is founded.
New Onnontare 3 is founded.
There. The last of the Celtic landmass is mine. That puts me at 68%. If I hold it all through the IBT, then this game is over. CivAssist 2, MapStat and the game all agree that I'm over the domination limit.
So, I hit enter and:

Verulamium flips. Wouldn't you know it? It's not enough to stop my victory, though!

I'm really glad that I went ahead and took Camulodunum and planted those extra towns. If I hadn't, I still would have won, but it might have taken an extra turn or two.
I'll say this one time:
I HAVE DEFEATED DEMIGOD AND I ROCK! Now that I've said that, though, my heartfelt thanks to all who followed, read, and offered advice. I'm not sure I could have done this, and I can promise you all that it would not have been nearly as enjoyable, without you.
