Hmmm... SoL...
Alexander has Constitution but no Printing Press.
Shaka has Printing Press but no Constitution.
Tokugawa has both Constitution and Printing Press.
If we want to get SoL we'll want to hurry to Democracy.
Actually that's another question, why are we researching Mil.Trad and what's the next tech? I'm not that fond of Cavalry when we can draft rifles - not that Cav are a bad thing but on the horizon are Cannons and Infantry.
So tech: Continue with Mil.Trad? Switch to Steel for Cannons? Switch to Democracy for SoL? If we continue with Mil.Trad what do we get next, Democracy?
I think cannons are great because they bash 6 units for up to 60% damage, which reduces even infantry into paste. Shaka has wickedly promoted units (looks like he has a solid HE+settled GG pump running) and cannons will give us an edge over them.
edit: I'm pretty sure the city will pay off.
For a settling cost of 130h (settler and workboat) it'll immediately bring in +5c from city+fish, +6c from free specialist, then a few turns later +7 from the goldmine... that's 18cpt... most of our established cities have courthouses so the added empire upkeep wont be too bad (our civics are cheap too). And each time the city grows it has colossus coast to work.
edit2: Since it's not clear in the SS there IS a fish in the city radius.
Alexander has Constitution but no Printing Press.
Shaka has Printing Press but no Constitution.
Tokugawa has both Constitution and Printing Press.
If we want to get SoL we'll want to hurry to Democracy.
Actually that's another question, why are we researching Mil.Trad and what's the next tech? I'm not that fond of Cavalry when we can draft rifles - not that Cav are a bad thing but on the horizon are Cannons and Infantry.
So tech: Continue with Mil.Trad? Switch to Steel for Cannons? Switch to Democracy for SoL? If we continue with Mil.Trad what do we get next, Democracy?
I think cannons are great because they bash 6 units for up to 60% damage, which reduces even infantry into paste. Shaka has wickedly promoted units (looks like he has a solid HE+settled GG pump running) and cannons will give us an edge over them.
edit: I'm pretty sure the city will pay off.
For a settling cost of 130h (settler and workboat) it'll immediately bring in +5c from city+fish, +6c from free specialist, then a few turns later +7 from the goldmine... that's 18cpt... most of our established cities have courthouses so the added empire upkeep wont be too bad (our civics are cheap too). And each time the city grows it has colossus coast to work.
edit2: Since it's not clear in the SS there IS a fish in the city radius.