Have you read this whole thread? I know you were off the boards for awhile, but I dunno if that just meant not posting, or not reading it at all. I'm not being condescending with this, by the way.
The reason I ask is because it's something we've discussed since the beginning, and it's part of the acken's mod charm, imo. No longer do you get to settle 4 and turtle your way to victory. No longer can you beeline philosophy, then civil service, then education, and be okay with pikes for defense on T80. The mod rewards aggressive play. The AI can't ask other AI's to go to war with you if you are already at war with them! Now that the NC has been nerfed pretty drastically, you can go to Cbows and Swords right off the bad, swing back to philo later and still be okay. Spend your early money buying units, use them to tribute CS's for more money, buy more units. Use those units to box out AI expansion and farm settlers, workers and plunder trade routes for more units. Get your cities down behind a curtain of military, make peace later. Once your cities are 4-5 pop and your neighbors are cripppled, you are in a much better position. The DoW's will still come, but you will be able to defend until they peace out.
The game we started last night I ended up being surrounded by my MP buddy, Siam, Austria, and Genghis with more units than I have seen in a long time. I basically rotate getting DoW'd by 2 of them every 10 turns. They can't make headway, and I kill units 10-1, but the DoW's still come and interrupt my plans. I kinda like it, to be honest. Base game AI is so easy to bribe off, or so peaceful to begin with, it's a good change. There have always been border skirmishes in history. They haven't all lead to full blown nation destruction, sometimes some land just changes hands on the outskirts. It feels more fun, and less "next turn."
You really do need to adapt your thinking to the mod. If you haven't been playing it since the beginning, that's a bit of a process. I haven't played base civ since Acken put up V1. Science isn't as important in the beginning, military and strategic resources are WAY more important (I hardly ever sell strategics now). Many of the changes have lead to the bottom of the tree being much more important than it was before. The good news that I can tell you is that if you do go full illiterate, you are absolutely fine because you'll steal science techs pretty quick to catch up, and any civ ignoring military will fall pretty easily to you. You're good at domination, just play this mod for domination, and be pleasantly surprised any time you load a map where it's obvious that you won't have to.