Redwallzyl
Warlord
- Joined
- Feb 4, 2014
- Messages
- 227
yes i cleared it.
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The problem is "Minornationstatus=1". Either it's bugged or it does not what it seems to be. Setting Minornationstatus=0 and keeping START_AS_MINORS should be sufficient but without actually playing one can't be certain.
Is it intended that some civs start with a city and others simply as tribes? And one other thing I've noticed with nearly all scenarios is that regardless how the game speed is set up before the start of the game it always defaults to Eternity on start.
Added
Sugar loaf mountain in Maryland
Some coral to represent the red coral that was traded from the Mediterranean.
Tall grass in grasslands
Obsidian by Hungary and an empty island below japan and Sardinia.
Put a bog in Estonia
Some random stuff
Removed
Some bogs
Some previous minor changes
Moved some figs and grapes as to make fore better city placement areas in south italy
If someone would like to put in some rock outcrops that would be nice.
Any feed back would be greatly appreciated its taken me quite a few hours researching and placing and I probably missed things.
I reuploaded the map 2 save
You have to open it as the first civ in the list. The cities were founded because if you select a civ for playing that is not at the first place of this list, all the others go first and found their cities. I think if you replace them with the band of homo Sapiens again and save as scenario it should just work. (But when you do that and leave the WB you probably lose the game)
I added mangroves. It would be nice if they could be placeable like trees on coasts or on a different layer.
http://na.unep.net/geas/getUNEPPageWithArticleIDScript.php?article_id=103
Obsidian in various places listed here but not all. I replaced the stone on the island near Greece with obsidian they have another source of stone near by and it should work the same hammer wise weal giving them another resource. technically is on another island with a volcano that the relic is currently on but i think this works better for access.
http://www.mindat.org/min-8519.html
http://onlinelibrary.wiley.com/doi/10.1111/j.1835-9310.1982.tb01243.x/abstract
added basalt organ
Auroras in the most popular far north viewing locations and Tasmania. South America and New Zealand are mentioned in the description so those are possible sights along with some parts of Russia.
http://wikitravel.org/en/Northern_Lights
bogs should also be added as well as grass. the description mentions the UK and cactus in places as well. I will work on the outer stuff later.
yes i used the latest version and the things at the bottom are just things that could be added.
Once gain we can't just go around plopping down Obsidian just because we feel it improves the game "balance"- the GEM map is supposed to be as perfect a replica of the actual Earth circa 50,000 BC as possible- with a few exceptions such as the coastlines being modern due to our inability to properly program rising/falling sea levels (technically we could make use of the same mechanic seen with Global Warming pollution with some scripted events- but the effects would probably be hard to predict and accurately design around), and occasional inaccuracies due to the limitations of map resolution and gameplay mechanics (for instance there is no tile for "island jungle with a strip of mangrove coastline on only one side- so this tile would just end up being jungle as there would be plenty or room for city construction here).
Not sure what that was about regarding Pre-columbian Exchange Ascularius (or what prompted you to inform us about that),