Heya all, I've been lurking the forum for quite awhile now but haven't posted before. I recently made a transition to Emperor lvl and I can now beat it pretty consistantly but only when armed with a particular trait, namely Creative. After playing a few civs at random I realized just how dependant I've become on that trait since falling in love with Katherine in vanilla. So my question is really, how do you do it?
I've played the game long enough to know the obvious ways, of course. Monuments, Stonehedge, religions, etc. However, Stonehedge and early religion founding requires that early resources be dedicated to that, something I usually spend very differently when playing Creative. Even more importantly, I realized how dependant on Creative my city founding ever was. How do you deal with a city that wont have essential resources for its growth for many turns (i.e build monument, then 10 turns to expand)? Do you place it in less than optimal for long-term potential location to take advantage of those resources right away?
I really enjoyed Justinian's university thread, probably learned more than from a dozen of games. His early strategy seemed highly dependant on expanding the borders quickly, yet he had nothing to do it with other than Monuments. However, as I mentioned before a city may have to wait many turns before it expands and becomes fully productive. How do you cope with that on higher difficulty levels?
I've played the game long enough to know the obvious ways, of course. Monuments, Stonehedge, religions, etc. However, Stonehedge and early religion founding requires that early resources be dedicated to that, something I usually spend very differently when playing Creative. Even more importantly, I realized how dependant on Creative my city founding ever was. How do you deal with a city that wont have essential resources for its growth for many turns (i.e build monument, then 10 turns to expand)? Do you place it in less than optimal for long-term potential location to take advantage of those resources right away?
I really enjoyed Justinian's university thread, probably learned more than from a dozen of games. His early strategy seemed highly dependant on expanding the borders quickly, yet he had nothing to do it with other than Monuments. However, as I mentioned before a city may have to wait many turns before it expands and becomes fully productive. How do you cope with that on higher difficulty levels?