Adding GPT reduces trade value? (vanilla 1.29f)

Quandary, I think I understand...:crazyeye:

Anyway, just to make one more argument for why I think it should stay as now, regarding the cost of luxuries/resources compared to empire size, and that is the balance argument.

The resurce/luxury system is already heavily unbalanced in favour of the large empires. If you're a small empire, then the chance of having oil inside your borders is quite slim, and you cannot expect to have more than a couple of different luxuries. If you're a biggie, however, you'll most likely have several oil sources and 5-6 different luxuries.

And as we all now, one single oil source is enough for the bigge - so not only does it have a higher chance of having oil, but it gets to use the oil much more effectively as well. The same goes for luxuries.

This unbalance is taken away when a civ has to buy its resources, a biggie must pay proportionally to its use both for a luxury and a resource, but its still unbalanced since the biggie has to buy a lot fewer resources, and get to use all respurces better.
 
I see what you're saying, although my civs, the ones that get robbed, tend to be small compared to the AI civs which do the robbing. At least until I reach my war monger stage usually in the early modern era... although my population to land mass ratio is usually high (I can be 3rd-6th in land and 1st or 2nd in pop).

Something else I'd love to see added to the game is the ability to buy extra resources and luxuries.

This would be both for having a back up source when (not if, but when) the AI civ providing something decides to declare war, and could also allow a more complex trading system where one could buy or lease extras to sell to other civs... at their own risk, of course.

As it is now, I see my trade advisor telling me; "We have only one source of iron, we should get more sources and trade with our friends", when it really should say: "go forth and conquer more land", since you can't buy what you already have. At least not in GotY 1.29.
 
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