'Advanced' Civs

D.Shaffer

Warlord
Joined
Nov 16, 2001
Messages
269
Trying to edit a bic so that instead of the ancient era, everyone starts in the modern age...but still have to research the previous techs to gain the benefits.

I've set all the techs from the previous age as 'not needed to advance' and one technology from the modern age, but I'm still starting in the ancient era. Any ideas?
 
When you select the "not required to advance" it means your making it so to advance to the next era you don't require that knowledge. Selecting this on all the techs in an era, I don't think, will provide you with the desired effect. I would leave one advance per era, that you want "obsolete" (for lack of a better term), left unchecked for "not required to advance". Then make the civs you want to start in the advanced era's have the one tech required to advance as one of their free techs. There's only 4 slots for Free techs so use them wisely and plan ahead. Good luck.
 
I did a little experiment a couple of days ago trying to do the same thing. I wanted the game to start in the Industrial era, so I set all the techs in the Ancient and Middle Ages to 'not required to advance' and set the cost for all of those technologies to zero.

When I played a test game, before it even went to the map I automatically advanced from the Ancient era to the Middle Ages, and then again straight to the Industrial era. When the research box popped up, all the beginning technologies from the Ancient, Middle Ages and Industrial eras were available to be researched.

One thing though, in the test I was using a Civ that had the Scientific trait, which automatically grants you one advance when you enter a new era. Maybe that made a difference for why it worked so well for me. This may need a little more experimentation.

Hope this helps some.
 
I just restarted a quick game using a non-Scientific Civ (the Romans), and the same thing happend. Before I even saw the map, I automatically advanced from the Ancient era to the Middle Ages, then again from Middle Ages to Industrial. Maybe you accidentally missed one of the Ancient advances and didn't check it off as 'not required to advance'?
 
Originally posted by Ed O'War
I just restarted a quick game using a non-Scientific Civ (the Romans), and the same thing happend. Before I even saw the map, I automatically advanced from the Ancient era to the Middle Ages, then again from Middle Ages to Industrial. Maybe you accidentally missed one of the Ancient advances and didn't check it off as 'not required to advance'?
No, they're all checked correctly. But one thing I DID notice when fooling around with it was that if I gave the civs 2 free techs from the ancient era, it shot up to the industrial era. I need to fool around with beginning techs and probably add a couple 'junk' advances for this I'm guessing.
 
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