preturn:
I sell Banking to Egypt for saltpeter+wines+furs+chivary+32g+17gpt, Education to France for 5gpt. Engineering to Maya for 35g+3gpt.
Ottoman STILL doesn't know Sumeria!
(1)1210AD: zzz
IBT Industrialization->Sanitation.
(2)1220AD: We lost our horses. I sell Theology to Maya for horses+14g. Factory due in 4. Sanitation in 7 with 11 surplus.
(3)1230AD: I cancel the dyes deal with Egypt, and sell Chemistry to her for spices+21g+17gpt.
We are getting 49gpt from AI.
Time for charity again. I'll first gift the scientific AIs.
Ottomans gets Medicine.
Sumeria gets Nationalism! But even Republic+Steam+Medicine+Chivalry+all our gold is "close". I hold for now.
I gift Egypt, France, Ottoman, Maya and America up to Steam. I don't give Steam to Sumeria has I hope other AIs could trade for Nationalism. Zulu is so small that I don't bother giving him anything either.
IBT Egypt completes Leo.
(4)1240AD: 2 lux deals expire. I don't renew yet.
(5)1250AD: MM to get 7 food and still factory in 1 turn.
IBT factory->granary. We'll grow in 7 turns and we can build granary in 2 turns and hospital in 5 turns.
(6)1255AD: Withdraw dromon blockage.
(7)1260AD: ZZZ
IBT granary->Universal Suffrage as hospital prebuild.
(8)1265AD: Just notice Egypt founded Buto which needs double expansion to get our iron AND coal. That's OK. We can always take it out if needed.
IBT Sanitation->Corporation.
(9)1270AD: Hospital in 4 turns and growth in 4 turns too. Corporation due in 8. Egyptian MDI+settler land and we block them so they can only settle at the one tile we leave to them.
However Egypt founded Buto which would get our iron AND coal after a second expansion. I feel we'd have to take that one out at some point. Let's see.
(10)1275AD: Egypt founded Pithom. Now much easier to block the AI.
AI has much more money now, but let's be stingy again. Our goal is to get Electricity/RP. Do not sell mandatory techs cheaply (but as a drawback AI may demands techs). It's still a long way to go to get hundreds of gpt, however.
(11)1280AD: a Sumerian boat comes close.
IBT decline Sumeria's offer of RoP/MPP. Egypt builds Knights Templar.
(12)1285AD: Sumerian settler pair land. Same tactics to force it to settler in the far south.
I plan to disband the dromons.
IBT Hospital->knight.
(13)1290AD: I MM to get 36spt and 6fpt. We can build a knight every other turn.
I disband two dromons.
IBT Zulu declares on Sumeria. Fortunately Sumeria has riflemen, and we didn't give Zulu any tech so he is still in the ancient ages, otherwise we'd probably lose a scientific civ!
I guess Zulu must have demanded tribute.
Egypt has Military Tradition - 10 turns research. I guess it will soon trade with Ottoman to get Medicine.
IBT knight->knight.
(14)1300AD: zzz
I'll stop here.
To the next leader: Our resources are relatively safe now. The only tile that the AI might settle is the pink one where the pike stands so let's keep a couple of units there and be safe.
Corporation is in 2 turns so probably you want a prebuild for stock exchange. If so, be sure to MM to optimize the shields/food combo. Currently I'm building knight.
I'm chopping forests and replacing with mines.
One thing I'm worried about is lux. Currently only France has ivory for trade. Probably you want to get it now anyway so she wouldn't trade to others. It's cheap only 80g.
Keep researching in the middle line until somebody has Electricity. In that case trade for it and max to sci method. We could prebuild for ToE but do not shut off research for more than 1-2 turns - if that's the case rush it with the leader. Leave Replaceable Parts to the AI! Research it the last (although double worker speed is nice, turn saving is more important).
Egypt hasn't met Sumeria yet that's probably why they haven't exchanged techs.
We need some military too in case AI demands tribute.
AG6-1300AD