Well done everyone! Fantastic play. I'm sorry I missed my warmongery turn at the end, but you guys did a fantastic demolition job anyway. I'm amazed by the speed of the progress. I think I only missed one turn in the rotation, and at that stage we were still fighting Byzantium and we had approx 25% land! So in approx 1 1/2 player rotations we took out the most powerful civs and gained another 40% land. Wow! Congratulations
Although we did have an advantageous start (coast to two sides, one front, peaceful neighbour and plentiful land), I don't think anything can be taken away from the efforts of the whole team. Sid is still a massive challenge. I think the victory was simply a case of playing well at important times, eg, the fast expansion at the start, the first war, the infra build up and the war preparations. I think another crucial factor was the discussion between turns, because that led to making the correct decisions at the right time. I remember I was initially dubious about fighting India, but after team input we decided we should go on the offensive and began a military build-up. How different would the game have been if we had not gone down that route at that time?
So my thanks to everyone in the team, it was a great team to play in

.
Re: score. I could hardly give less of a toss about the score. I would be much happier if Civ 3 did not have a score. IMO, playing for score is about as enjoyable as hacking off one's head with a rolling pin

. I have more respect for lower scores than higher scores, since a lower score tends to indicate a closer game and a tougher fight.
At some stage, I would very much like to play a random Sid game

. Sid difficulty, everything else random...