TBH as in any 4X the general strategy is to DOMINATE
Its still kind of annoying how people on forums, or the internet generally, still assume that they are representative of majority of players when they are not and never have been and its been like that for decades at this point.
If this is indeed a trial run for a feature on Civ7, then I feel like doing it the way Firaxis is doing it make sense because it allows them to test systems before having do deal with the additions of DLC or multiple difficulty levels to choose from.
I still contend that this is designed to hold the attention of low-information casual players. They won't consistently have the expansions or DLCs and they won't consistently be playing at higher difficulties. That's why you have a vanilla ruleset Prince-rated challenge.
You could still let people change the difficulty though.And I think it's Prince difficulty just so that people can actually win it, since these are up for a limited time.
With some back knowledge, there are no readily met religious city states, if any. So far I have found none. But lots of mercantile and cultural ones. Maybe gold focus would be better? Great Zimb is strong in vanilla and the capital is ideal for it. I have built zero settlers, bought them all, and I'm planning no wars, but lots of GW purchases. Maybe a bit of gold siphoning as a helpful side businessSo some strategy for anyone interested:
Religious culture play
Because Arabia and Kongo are in the game, on the two opposing continents, a religion play is possible.
Other notes: a very early formal war with Rome can reduce war monger penalties. (Remember how it worked in Standard Rules?)
- Rush a religion. (So perhaps prioritise a holy site instead of an acropolis). Note: because of the late game start, there will only be 2 religions allowed. Arabia will automatically get the other.
- Spread religion to Kongo. Crusade?
- If going Reliquaries, build Mont. St. Michel. Return religious units/warriors (after using religious spreads on Kongo) back and then onto Arabia.
- Forward settle Arabia and hope they spread religion to you, so you can DoW Holy War.
Later, you can Colonial War with Rome and France.
Endgame is about taking out Kongo, perhaps with Territorial War? Probably dominate eastern continent.
As a low-information casual player I just have to ask: How do I move this attention-grabbing piece of vandalism from my no longer pretty main menu to the scenario menu where it belongs?I still contend that this is designed to hold the attention of low-information casual players. They won't consistently have the expansions or DLCs and they won't consistently be playing at higher difficulties. That's why you have a vanilla ruleset Prince-rated challenge.
You can change time of day in game. I though all Firaxis did was change the default in GS?Ok sidenote, I was looking at MrRadar's picture and I noticed a proper sunset. Not the bad one we got post-GS, but the one before that that actually had orangey colours and tinted the map to well, look like a sunset. I'm not sure what constituted such a downgrade, but it looks much worse now.
you might want to try this mod:As a low-information casual player I just have to ask: How do I move this attention-grabbing piece of vandalism from my no longer pretty main menu to the scenario menu where it belongs?
Perfect ... thank you!you might want to try this mod:
![]()
Steam Workshop::Remove Challenge of the Month
steamcommunity.com
Fairly sure they edited the map, notice a lot of road circles? Me thinks there were more cities place or things spawned in, cuz I highly doubt that the AI was capable of destroying all of that on Prince (raze each other's cities).With some back knowledge, there are no readily met religious city states, if any. So far I have found none. But lots of mercantile and cultural ones. Maybe gold focus would be better? Great Zimb is strong in vanilla and the capital is ideal for it. I have built zero settlers, bought them all, and I'm planning no wars, but lots of GW purchases. Maybe a bit of gold siphoning as a helpful side business
Boy, do AI charge for their luxuries in vanilla! What happened to their entrepreneurs' spirit in later expansions that they lost all that acumen, I wonder...
Well, you're on your own landmass, untroubled by anyone, you can indulge in your own Civromantik game, placing those hexes however you want, no barbs, neither disasters nor invasions to throw a spanner into your works, no stolen wonders, if you like to plan and stick to the plan, this is your paradise.Did anyone play it? Is it fun or in any way interesting at least?
Yeah, I noticed them, but did not stop to think more about that for some reasonFairly sure they edited the map, notice a lot of road circles? Me thinks there were more cities place or things spawned in, cuz I highly doubt that the AI was capable of destroying all of that on Prince (raze each other's cities).