Aging Wonders

MAHRana

Prince
Joined
May 22, 2010
Messages
324
Perhaps this is already in the game so tell me if it is.
I was watching one of the wonder movies and thought that the team did a good job showing the building of it. I think if the wonders could gradually change over time it would help the games aesthetic (e.g. the pyramid loses its golden tip, the sphinx loses its nose etc. – surviving wonders don't look as they did originally)
Spoiler :
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colosseum450.jpg

i know it's something small but it's a nice touch to the immersion of the game and i don't think it would be too taxing on the devs. It's just a small suggestion
 
I was hoping that if a city was razed, the Wonders would be preserved... but in a "damaged" state

If you claimed a tile with a "damaged" wonder, it would provide tourism, but none of its other effects.

You can repair it if you full fill its original build requirements (to repair the Great Library, you must have a Science district with a Library adjacent to it...you can't repair Stonehenge if the Stone has been harvested, No repairing Mont St. Michael if you haven't founded a religion, etc.)

Repair would cost X amount of money and would restore the original Ongoing bonuses (if you repair Big Ben you don't get your Treasury doubled.)
 
Actually that's a nice idea! Stuff like that, i mean in Civ V something felt incomplete when a city was razed, just a city razed improvement that didn't even give an archaeological discovery. i had a road from Mashhad (or another city maybe) to Delhi that went around a mountain and city ruin and thought that this road passes through some history of the game with no solid bonuses to accompany it, something felt missing. Damaged/aging wonders and stuff like that can really give the landscape a feeling of being 'alive'
 
I was hoping that if a city was razed, the Wonders would be preserved... but in a "damaged" state

If you claimed a tile with a "damaged" wonder, it would provide tourism, but none of its other effects.

I wouldn't go as far as repairing back a wonder, but the idea to reclaim it and have it generate tourism sounds great! it could also work great along with archeologists, maybe you could reclaim artifacts or works of art out of ruined wonders later in the game as well.

Heck you could implement hidden wonders (using the same system) that can only be found by archeologists later in the game, like finding pompey or the Valley of the Kings.
 
Well most of the time cities with wonders in them aren't razed- and if you did raze it, you're letting somebody else get the tourism from the wonders or you have to get it yourself by resettling, which is counter productive and makes you lose the effects. It sounds cool on the surface, but is probably too clunky of a system to implement if it barely ever happened and was useful even less often.

I think the most realistic application of a wonder damage system would be if a city with wonders is invaded, some of it's wonders could have minor aesthetic changes that show damage, especially if their tiles were pillaged/attacked/passed through by enemy units.
 
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