AI and Happiness

Well, any civ or cultural group can pick any religion in the mod. So if you or the AI researches 'Priesthood,' they can build the Pagoda in a city, thus establishing Buddhism as the religion for that city. However, if they research 'Mathematics,' they can then build the E-Group in any of their cities, making the religion there Mesoamerican, and etc etc etc for the other religions.

The AI appears to be choosing Buddhism and Mesoamerican religions most predominately because A) I don't have all of the religions in the mod yet, and B) those two, along with Hellenism, are the more prominent and 'powerful' religions of the early ages. You see the AI making the switch to Christianity and Islam in the middle ages because that's when 1) the earlier religious wonders start to go obsolete and 2) the Christian and Islamic religious wonders become available.

So you're deliberately doing this so the AI can more readily switch from a MesoAM religion to Buddhism :confused:
 
So you're deliberately doing this so the AI can more readily switch from a MesoAM religion to Buddhism :confused:

I'm not doing anything asides from having each of the temples have the 'replace all' feature and be in techs that are available to all the civs. And its not specifically so that an AI civ can switch from Mesoamerican religion to Buddhism or Buddhism to Christianity or etc, its so that the AI and the human player can 'choose' which religions they want in their civilization.

I feel like we're talking on two separate wavelengths here. What, exactly, are you asking/bothered by?
 
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