Ket
Composite Of A Composite
One of our designers and a active member of the mod community came up with an interesting way to mitigate the issues we are seeing with the AI not being able to deal with load based weapons.
(Missiles loaded onto aircraft or subs)
He noted that FfH uses an interesting system, and while I have been playing FfH2 a bit (wonderful mod by the way, you guys should all be proud) a missile attack could be "simulated" or "abstracted" similar in effort to a fireball style spell, ranged attack. We where wondering in your experience if the AI uses ranged attack "spells" with any effeciency and since you have the most experience with having the AI deal with this, if it is difficult to implement.
I hope this post is not out of place, just looking for Kael's and the groups experience with making the AI attack from a distance.
(Missiles loaded onto aircraft or subs)
He noted that FfH uses an interesting system, and while I have been playing FfH2 a bit (wonderful mod by the way, you guys should all be proud) a missile attack could be "simulated" or "abstracted" similar in effort to a fireball style spell, ranged attack. We where wondering in your experience if the AI uses ranged attack "spells" with any effeciency and since you have the most experience with having the AI deal with this, if it is difficult to implement.
I hope this post is not out of place, just looking for Kael's and the groups experience with making the AI attack from a distance.