- Joined
- Apr 11, 2011
- Messages
- 11,902
Just looking through some logs and I came across the AI_Religious.csv which I have avoided before but as the conversation has come up a few times I just thought I'd share how it seems to work with choices.
At turn one all Pantheons are weighted at 0 but Goddess of the harvest gets 200
At turn two the AI's assess their location and about half give the Earth Goddess around 400 (one civ gave 930)
Within a few turns the odd civ will choose Sacred path, Desert Folklore or Dance of the Aurora weighted at 400
And a couple of civs will give god of the forge a go at 50
Naturally when a Pantheon is taken the value is changed to -1
So bottom like is earth and harvest godess just go fast, forge will go unless they have a specifi start like high rainforests.
At turn one all Pantheons are weighted at 0 but Goddess of the harvest gets 200
At turn two the AI's assess their location and about half give the Earth Goddess around 400 (one civ gave 930)
Within a few turns the odd civ will choose Sacred path, Desert Folklore or Dance of the Aurora weighted at 400
And a couple of civs will give god of the forge a go at 50
Naturally when a Pantheon is taken the value is changed to -1
So bottom like is earth and harvest godess just go fast, forge will go unless they have a specifi start like high rainforests.