MoeTheCamel
Chieftain
- Joined
- Sep 28, 2017
- Messages
- 11
In my mod I have a unique improvement which is never built by the AI. I know that the AI decides what to do based on flavors assigned to buildings, units etc but I looked through some of the XML files of the base game and it seems like you can't assign flavors to builds (improvements did have flavors but as far as I can tell they are never used in game so I'm assuming they don't work either). Is there any way of making the AI decide to build a modded unique improvement?