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Air Superiority

Discussion in 'Civ4 - General Discussions' started by joesf35, Jul 14, 2006.

  1. joesf35

    joesf35 Chieftain

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    Is there a thread on air superiority in Civ4 on this site?

    I notice that if a defending nation has 1 fighter in a city on intercept mode then it is almost impossible to bomb the city, I'll lose 3-4 bombers for every successful bombing.
    Should we not be able to send fighters into the city to attack their fighters?...like in civ3

    thanks
     
  2. Lanthar

    Lanthar SPQR

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    Are you sure the AI doesn't also have SAM Infantry or Mechanized Infantry as well? Both of those units have a % chance of intercepting aircraft. I've always found that my bombers never get intercepted more times than the AI has intercept capable units, and usually less than that, since it's never a 100% chance of interception.

    At any rate, I think fighters on intercept, SAM Infantry and Mech Infantry all help to counter the bombers - if they weren't there, it would be far too easy to bomb anyone into submission. As long as the AI has some kind of tech parity, you should have to build more to gain air superiority.

    If you want to protect your bombers, "escort" them with fighters by having fighters perform bombing runs first. The AI will use up their intercepts on the fighters, clearing the way for your bombers to fly over unopposed. IMO, it's a nice way of having fighters escort your bombers within the game engine's ruleset.
     
  3. joesf35

    joesf35 Chieftain

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    SAM and Mech infantry have 1 intercept per turn, but fighters can intercept again and again. I have been intercepted by a single fighter, in the last city of a nation that had no navy, 4 times in one turn. So I know it wasn't a fighter from another city or a nearby carrier.
     
  4. binhthuy71

    binhthuy71 Emperor

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    Destroyers also have a 30% chance of hitting your bombers. I found that out the hard way while attacking Monty's last city: killed his SAM's, he had no aircraft, but there were three destroyers in the city. My bombers kept getting slapped. After a couple of turns of this I opened Civilopedia and found out why.
     
  5. Jaybe

    Jaybe civus fanaticus Supporter

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    Totally contrary to my experience; I believe it not.
     
  6. joesf35

    joesf35 Chieftain

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    Just tested it again on my archipelago game.
    A city had *one* fighter in it and I brought 5 bombers. One was hit by a SAM and two by fighters. I am assuming it was the same fighter and not one from another city, as my experience has been that fighters can intercept more than once a turn.
     
  7. Jaybe

    Jaybe civus fanaticus Supporter

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    joesf, what is the intercept range of a fighter or jet?
     
  8. joesf35

    joesf35 Chieftain

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    I'm not sure, but that's what I thought it was at first....was other fighters from nearby that I was unaware of doing the intercepting. But there was one time I was sure there were no carriers with fighters nearby....I could have been wrong.
     
  9. Chamaedrys

    Chamaedrys Emperor

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    I think a fighter can intercept every air attacks in it's air range.
     
  10. naterator

    naterator Bravely running away

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    which would be 6 for fighters, 10 for jet fighters.
     
  11. CharmzOC

    CharmzOC Chieftain

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    you could always take the zap branagain approach and throw wave after wave of your own planes at them
     
  12. naterator

    naterator Bravely running away

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    "stop dieing, you cowards!"
     
  13. Commander Bello

    Commander Bello Say No 2 Net Validations

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    Unfortunately, this won't work for very long.

    I did some testing with a world builder scenario at which I attacked an enemy city with 200 fighters (defending number: 200 as well)
    Result:
    25% of the attacking fighters were completely shot down, with another 50% being damaged (most of those 50% in the high 70 per cent and more range).

    So, the math is easy: in average you may expect to completely lose 1 out of 4 fighters, with 2 others taken out of service for some turns.

    It might help for a one-time attack at a given city, though.
     
  14. Mewtarthio

    Mewtarthio Emperor

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    The World Builder exists in part for testing purposes. Just start an Ancient Era game, give an enemy one nearby city, one Fighter, and plenty of bombable items (eg high defense and units), then give yourself fifty-odd Bombers and go on a bombing spree once the Fighter starts circling the city. See if more than one gets intercepted.
     
  15. joesf35

    joesf35 Chieftain

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    hahaha, killbots
    "Kif show them the medal I won"
     
  16. saleg37

    saleg37 Warlord

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    Oh man, that show was the funniest thing ever. Not sure if they should bring it back though, unless they can do better than Family Guy.

    I'll try a test and post a report.

    EDIT: One fighter one intercept it appears.

    Overkill much?
    http://img291.imageshack.us/my.php?image=civ4screenshot0012jm6.jpg

    Oddly enough, after one intercept the fighter doesn't appear over the city.
    http://img240.imageshack.us/my.php?image=civ4screenshot0015yp5.jpg
     
  17. CharmzOC

    CharmzOC Chieftain

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    "A sad day for robot kind" - Bender
     
  18. joesf35

    joesf35 Chieftain

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    It's official, they are bringing futurama back.

    I guess the hidden fighters made it seem like one fighter was doing all of the intercepting.
     

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