Airlift

Joined
Apr 9, 2013
Messages
616
Location
Canada, Montreal
I know that everyone is talking about the new features, but there's one thing people dont talk about a lot: Airlift

Do any of you know how 'airlift' works?
 
All I really know is that it was mentioned in Dennis Shirk's Q&A in conjunction with Airports. I haven't seen it in any articles since then.
 
All he mentioned was, that units won't only drop on the city tile itself, but on all six adjacent tiles as well.

What was not mentioned - and what I really want to know - is, whether or not an airport is necessary in both cities. I really hope it is...
 
Airlift used to work in Civ IV after you built the airport building you could move a unit from one airport (as long as it hadn't moved allready this turn) to another airport anywhere in the world.

But you could only move 1 unit per airport per turn.
 
All he mentioned was, that units won't only drop on the city tile itself, but on all six adjacent tiles as well.

What was not mentioned - and what I really want to know - is, whether or not an airport is necessary in both cities. I really hope it is...


so if i have infantry in a city and i airlift it in another city of mine, will it also be able to airlift to the other tiles next to the city?
 
It sounds like a work-around so that you don't need to ungarrison a unit from the destination city in order to receive the airlifted unit. The airlifted unit arrives just outside the city rather than in it.
 
I think it will work much like air unit rebasing. If you have a unit in a city that has an airport, you'll get an 'airlift' option that will allow you to pick a city with an airport in range. Since you obviously can't stack land units like air units the airlifted unit will likely land in a space adjacent to the city. I suppose if it works like this a surrounded city won't be a viable airlift destination, which could be interesting in terms of war strategy. You could effectively blockade an airlift by pushing all the opponents units back so they have no where to land reinforcements...
 
so if i have infantry in a city and i airlift it in another city of mine, will it also be able to airlift to the other tiles next to the city?

I think it would be a better idea if you could only airlift if the target city is not occupied by a unit.
 
the airlift should really replace embarkment in the information era. I think you should still need some mechanic to simulate ocean routes, but I think most troops are transported by plane these days.
 
I think air lifted unit should have 1 movement point remaining, so it can be moved outside the city in that turn for other units to be airlifted.
 
Airdroped units may be placed in the target city plus all adjacent tiles. That's exactly what you propose, but with on click less (which is always preferable).
 
You build the airport in a city.

You can airlift units that are either in the city directly or in the tiles that are directly adjacent to city. You can put the units in any of your other cities and also in the tiles directly adjacent to the target city.
 
You build the airport in a city.

You can airlift units that are either in the city directly or in the tiles that are directly adjacent to city. You can put the units in any of your other cities and also in the tiles directly adjacent to the target city.

does the target city also need an airport?
 
You build the airport in a city.

You can airlift units that are either in the city directly or in the tiles that are directly adjacent to city. You can put the units in any of your other cities and also in the tiles directly adjacent to the target city.

So is their a maximum amount of distance to airlift?
 
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