1.1260. MM a bunch of cities. We have a lot of workers! As they improve tiles, cities need to work different combinations of tiles, depending on their food and shield output requirements. No trades available. Russia is almost dead. Their island town presents a small problem since we have no navy (good thing AK is not here to see this, hehe). Building a few galleons.
2.1265. Continue MM. Take Russia city.
3.1270. Printing Pres + 36g from England for Magnetism. They're allies of Germany, so the Germans would have sold it to them eventually. Take last Russian city on our continent.
IT. 2 Russian longbows make a Rambo-style landing using a galley.
4.1275. Troops from mainland land on island we share with Russians. 5 cavs and 3 artillery s probably overkill.
5.1280. Finish Replaceable Parts, making workers more efficient. We can now road in 1 turn, irrigate in 1.5, and mine/rail in 2. Scientific Method in 4. MM is taking even more time now, because cities now look completely different from turn to turn. First two cav attacks wipe out Russian empire from the planet. And then there were four.
IT. Citizens expand palace.
6.1285. The Vikings finally have some cash to spend. Sell them Printing Press for 18gpt + 3g and sell WM for 2gpt + 1g. Sell Medicine to England for 34gpt + 27g.
7.1290. More MM.
8.1295. Finish Scientific Method. London is finishing a factory next turn, it can build the ToE.
9.1300. London starts building Theory of Evolution, due in 14. Research is due in 9, which can not be sped up enough to finish 2 techs but can be slowed down to 13 so that we waste no beakers when ToE completes.
10.1305. I've been doing a lot of building and a lot of tile improvement and MM. Our core has stopped growing and hs been managed so that cities ave max production and a stable food supply. Lots of civil enginers have been hired in food-rich areas to speed up construction. Clearing last potential city spot on continent, swamp near rubber resource. One of our maxed-out cities can pop out a settler whenever the tile is cleared. Doesn't matter which one, everything is railed. Mot of our core has all possible improvements and is starting to build infantry. Obsolete troops have been upgraded, so now our worst unit is cavalry. There is an unused Leader camping out in the North close to our Army. few galleons are circling the Southern tip of the continent, preparing to head to Germany. We could probably use anter couple of galleons and fill them up with infantry. Germany is down Replaceable Parts but has Communism and Feudalism. Enjoy!