Playing as Rhoanna -
Gibbon had been impatient to assume his role enthroned upon the most powerful nation in Erebus. If he'd taken more time to fully explore the lands of the horse lords, he might of reconsidered. Taking control was easy, but what he found once he was in control astonished him. The Hippus nation had become a victim of its own success. Massive deficits had stripped them of their ability to maintain a standing army and while Rhoanna had been able to maintain a semblance of control, under Gibbon's less capable hands the nation entered into a complete economic collapse. His dreams of controlling vast mobile armies shattered, Gibbon contented himself watching the the final self destruction of the Hippus nation, a process that had started long before he got there.

note that the Hippus will cease to exhist as an independant power 24 turns after this screen
the deficit is more than -100

with the science slider at 0% and no reserves
250: Arendel declares war on Rhoanna as the switch happens with a large stack of fawns next to Khazak; we declare war on Alexis, Jonas & Tebryn; we move units towards Jonas & away from Alexis and Anderel
251: Alexis casts River of Blood; lost 16 units to lack of funds; lose Khazak to Arendel; pillage two of Jonas's cottages for 17 gold
252: great bard born in a far away land; lost 8 units to lack of funds; lose Gaene to Alexis; new units only last the turn they are made unless they are the last unit in a city; event gives Hyol a smugglers port

can't resist the free toys even when its the enemy
253: lost 2 units to lack of funds
254: lost 1 unit to lack of funds
255: lose Halowell to Arendel
256: lose Conrond Mor to Alexis
258: Mokka's Cauldron built in a far away land
259: Rhoanna busts out of the closet I stuffed her in
Thought I'd get another turn, but switch happened before I could change civics to pacifism. Looks like the AI finished code of laws and got almost half way through feudalism (wasn't planning to go that way, but that's too much progress to ignore). It also opened borders with Tebryn.
259: reduced science slider to 0%; we take Mourosbane ; Morr'ta'narr & Acaia switched from inn to public baths; Adonias switches from settler to archer; Nubia, Kalocly & Gaene switched to governor's manors; Conrond Mor starts smokehouse; Mourosbane starts monument
260: overcouncil elections held; Prespur finishes moroi & starts a governor's manor; Arendel takes Radonnor; Kalocly & Gaene switched to public baths; slave rushes Gaene public baths; trade Hannah way of the wicked & calendar for warfare; Nubia whips governor's manor for 6 population; Acaia & Morr'ta'nar whip public baths for 5 population each
261: we are elected
Head Counciler; Nubia resumes archer; Acaia & Morr'ta'nar start aquaducts; we take a defenseless Altheriol-ta-Mealthiel; slave rushes Gaene public baths

262: we take Clar Marrachir barely beating Arendel to it using a burning blood moroi

263: our burning blood turns barbarian & we put him down, gaining a slave; reestablish sun mana for banana trade with Arendel (if I'd waited another turn, could of had rice too)
264: Hannah makes peace with Tebryn; Morr'ta'nar switches to library; Acaia whips aquaduct for 4 population
265: Tebryn starts a golden age; Nubia finishes archer & starts a temple of the empyrean; Acaia starts a moroi; we capture Feiss Mabdon; Feiss Mabdon starts a breeding pit; we grant Rhoanna peace for hunting

266: great sage born in a far away land; Prespur finishes governor's manor & starts a granery; esus archer spreads CoE to Murousbane; Murousbane whips monument; trade Arendel cow for rice; Gaene whips public baths for 4 population; Conrond Mor whips smokehouse for 3 population
267: murder event; Morr'ta'nar finishes library & starts National Epic; Gaene resumes governor's manor; Kalocly whips public baths
268: murderer caught (still doesn't get the +10xp); Hannah makes peace with Jonas; Prespur finishes granary & starts Form of the Titan; esus archer spreads CoE to Feiss Mabdon

in hindsight, this was a very bad choice
269: Acaia finishes moroi & resumes inn; civic change to
Aristocracy
270: science slider maxed
271: vote for Open Markets; esus archer spreads CoE to Altheriol-ta-Mealthiel
272: Open Markets passes; Adonias starts another archer
273: Rhoanna petitions to be our vassal & we reject; researching knowledge of the either; science slider reduced to break even; trade Arendel feudalism for priesthood & way of the earthmother
274: Arendel asks for sanitation, ok; Rhoanna becomes Arendel's vassal; everyone's at peace;
Defensive Pact signed with Arendel
276: researching divination; Altheriol-ta-Mealthiel switches to breeding pit; Nubia finishes library & starts mage guild; Conrond Mor whips public baths for 3 population; renegotiate trade with Arendel, shadow mana for clam, rice & bananas
277: trade Hannah sanitation for military strategy; Conrond Mor starts breeding pit; Acaia finishes inn and starts library
278: Form of the Titan built by Arendel; Morr'ta'nar spawns great prophet; Morr'ta'nar finishes
National Epic & resumes aquaduct;
Altar of the Luonnotar IV built in Morr'ta'nar; Kalocly & Gaene whip governor's manors for 5 population each; thane of kilmorph spreads RoK to Prespur
279: progress on Form of the Titan cashed in for 313

; Prespur starts a vampire; Kalocly starts library; Gaene starts breeding pit
280: Acaia finishes library & starts a vampire; Altheriol-ta-Mealthiel whips breeding pit for 3 population
281: Altheriol-ta-Mealthiel resumes smokehouse
282: vote for Single Currency; Nubia finishes mage guild & starts an adept; Morr'ta'nar finishes aquaduct & resumes inn; radiant guard upgraded to vampire
283: Single Currency passes; Hannah converts to RoK; captured an orc slave
284: Adonias finishes archer & starts library; Kalocly finishes library & resumes temple of the empyrean; Clar Marrachir finishes smokehouse & starts a breeding pit; Prespur finishes vampire & starts a temple of kilmorph
285: Nubia starts another adept; Altheriol-ta-Mealthiel finishes breeding pit & starts the Summer Palace
286: Feiss Mabdon finishes breeding pit & starts a governor's manor; Morr'ta'nar finishes inn & starts an ecclesiastic
287: took over Uddrur (barbarian); Uddrur starts a breeding pit
288: Prespur finishes temple of kilmorph & starts thane of kilmorph; Acaia starts another vampire; Morr'ta'nar finishes ecclesiastic & starts a vampire; Kalocly finishes temple of the empyrean & starts a herbalist; Gaene finishes breeding pit & starts a smokehouse
289: Prespur finishes thane of kilmorph & starts a temple of the empyrean; Nubia starts another adept
290: researching righteousness; gift Tebryn body mana in hopes of later trading sorcery
291: thane of kilmorph failed to spread RoK to Morr'ta'nar
292: Morr'ta'nar spawns a great prophet;
Altar of the Luonnotar V built in Morr'ta'nar; Nubia starts another adept; Kalocly finishes herbalist & starts a training yard
293: Prespur finishes temple of the empyrean & starts Heroic Epic; Gaene finishes smokehouse & starts a granary; Conrond Mor finishes breeding pit & starts a governor's manor; Murousbane finishes governor's manor & starts a temple of kilmorph; vote for nothing in the council
294: Clar Marrachir finishes breeding pit & starts a governor's manor; Morr'ta'nar starts Shrine of Sirona; religion change to RoK
296: great sage born in a far away land
297: great prophet born in Golden Leane to Jonas; Nubia finishes adept & starts Losha Valas; Kalocly finishes training yard & starts a granary; Acaia starts another vampire
299: Prespur finishes
Heroic Epic & starts a stonewarden; Gaene finishes granary & starts a training yard; Conrond Mor whips governor's manor for 5 population
300: Conrond Mor starts a granary; Murousbane finishes temple of kilmorph & starts a stonewarden

after a few more grafts, including a blitz promoted vampire
Calabim Territory at turn 300 -

Power Graph at turn 300 -

Thoughts -
Taking over so much Hippus territory has been a large economic burden thats definitely slowing down our research rate. Arendel is the tech leader by far, but we have +14 relations with her, so thats not a bad thing if we can maintain those relations. I'm thinking that trying to get Tebryn to trade sorcery is a lost cause. Contemplating sending an army north to squeeze it out of him. I'm feeling like I've probably been a little too obsessive about building so many buildings, but a larger army would also cost more upkeep, so its hard to say what would be ideal. I should of put more emphasis on cottages earlier in the game.