Chalito
Prince
- Joined
- Mar 26, 2022
- Messages
- 317
Game Report/ Story based on this Napoleon Redux scenario, https://forums.civfanatics.com/threads/scenario-napoleonic-europe-redux.90551/ which I have now heavily modified with C3X. It contains most the Bebro changes, but not the Bebro graphics though! 
In addition, I’ve made several military techs non-tradable, plus delayed military alliances to expand the game to like 135 turns. Added a bunch more cities and even created some more small Civs. Due to the way the map was created I had to take liberties on some city locations, specifically the Caucasus that had to be squeezed in and distorted quite a bit.
For AI fair-play, I’m going to try not to rush-build any Units, will limit myself to a max Arty stack of 5, unless I see the AI using more. As always, all captured arty is sent back to the capital, or just destroyed.
Emperor Level, let’s begin!
July 1798
Military
3 Workers
14 Musketmen 2-4-1
13 Civil Militia 0-4 ( immobile)
2 Cannon
1 Coastal Battery ( immobile)
1 Frigate 3-2-8
1 Troop Transport 1-3-9 (Invisible) (Note; All navy ships see invisible)
Population: 920,000 8th
Land: 19,600 sq ml 8th
So I have 0 cavalry units and my cavalry unit is the Karabinier 5-3-1, and Sweden unfortunately doesn’t get an upgraded cavalry unit later on like the other nations either. But anyway, as a human my weapon of choice needs to be the Cannons and eventually the Grand Batteries! I will get the best weapon Grenadier unit 6-6-1 later on.
Now for the map, Norway looks like easy pickings, and with it Denmark, but I’ll save that for later, along with the Prussian coastline. I can take that territory at the time of my choosing. What I want first is to go after our eternal enemy Russia, before they start building more units and become a bigger threat to Finland. They are also a threat to Sweden as I left a land bridge up north for the AI to attack without needing to do amphibious landings. The Great Northern War shall begin again and with it the rise of the Swedish Empire!!
First order of business is sending all units that are not immobile to Finland, then start producing Workers, Karabiniers and Cannons in preparation for the invasion of Russia.
1798 Oct
Helsinki now has 2 Cannon, 9 Musketmen, 1 Civil Militia units and a Frigate in port.
Awaiting newly created units from Sweden to transfer over across the Baltic.
IBT - The English have been heavily bombarding all Danish cities from the sea.
1799 May
IBT - The French have eliminated the Dutch. Tot ziens Nederlander!
1799 July
I have 1 luxury resource, so I’m forced to move the happiness slider to 10% as some rioting has begun. I bet it was a Russian propaganda campaign!
1799 Nov
Nationalism discovered, I will upgrade a select few Musketmen to Musket Infantry in Helsinki.
IBT - Austria declared war on the Russians, YUSSSSSSSSSSS!!!
This will force them to move units way south, which I can take advantage of!
1799 Dec
I have 3 Karabinier units now and building 6 more. Once I get at least 8 in Helsinki, I’m going after the Russians!! Should be around 6 more turns or so. The plan below was drawn up at the start, but it still holds today. First we take Vyborg and immediately push in St. Petersburg, which will cause the capital to shift somewhere south hopefully. This will allow us to then spread to Petrozavodsk, Arkhangelsk, Talinn and beyond!!!
1800 June
23 turns are complete, the next 15 turns will be 2 months each. This will keep switching like that every +/-23 and 15 turns.

In addition, I’ve made several military techs non-tradable, plus delayed military alliances to expand the game to like 135 turns. Added a bunch more cities and even created some more small Civs. Due to the way the map was created I had to take liberties on some city locations, specifically the Caucasus that had to be squeezed in and distorted quite a bit.
For AI fair-play, I’m going to try not to rush-build any Units, will limit myself to a max Arty stack of 5, unless I see the AI using more. As always, all captured arty is sent back to the capital, or just destroyed.
Emperor Level, let’s begin!
July 1798
Military
3 Workers
14 Musketmen 2-4-1
13 Civil Militia 0-4 ( immobile)
2 Cannon
1 Coastal Battery ( immobile)
1 Frigate 3-2-8
1 Troop Transport 1-3-9 (Invisible) (Note; All navy ships see invisible)
Population: 920,000 8th
Land: 19,600 sq ml 8th
So I have 0 cavalry units and my cavalry unit is the Karabinier 5-3-1, and Sweden unfortunately doesn’t get an upgraded cavalry unit later on like the other nations either. But anyway, as a human my weapon of choice needs to be the Cannons and eventually the Grand Batteries! I will get the best weapon Grenadier unit 6-6-1 later on.
Now for the map, Norway looks like easy pickings, and with it Denmark, but I’ll save that for later, along with the Prussian coastline. I can take that territory at the time of my choosing. What I want first is to go after our eternal enemy Russia, before they start building more units and become a bigger threat to Finland. They are also a threat to Sweden as I left a land bridge up north for the AI to attack without needing to do amphibious landings. The Great Northern War shall begin again and with it the rise of the Swedish Empire!!

First order of business is sending all units that are not immobile to Finland, then start producing Workers, Karabiniers and Cannons in preparation for the invasion of Russia.
1798 Oct
Helsinki now has 2 Cannon, 9 Musketmen, 1 Civil Militia units and a Frigate in port.
Awaiting newly created units from Sweden to transfer over across the Baltic.
IBT - The English have been heavily bombarding all Danish cities from the sea.
1799 May
IBT - The French have eliminated the Dutch. Tot ziens Nederlander!
1799 July
I have 1 luxury resource, so I’m forced to move the happiness slider to 10% as some rioting has begun. I bet it was a Russian propaganda campaign!

1799 Nov
Nationalism discovered, I will upgrade a select few Musketmen to Musket Infantry in Helsinki.
IBT - Austria declared war on the Russians, YUSSSSSSSSSSS!!!
This will force them to move units way south, which I can take advantage of!1799 Dec
I have 3 Karabinier units now and building 6 more. Once I get at least 8 in Helsinki, I’m going after the Russians!! Should be around 6 more turns or so. The plan below was drawn up at the start, but it still holds today. First we take Vyborg and immediately push in St. Petersburg, which will cause the capital to shift somewhere south hopefully. This will allow us to then spread to Petrozavodsk, Arkhangelsk, Talinn and beyond!!!

1800 June
23 turns are complete, the next 15 turns will be 2 months each. This will keep switching like that every +/-23 and 15 turns.
Last edited:
There are some Russian Cossacks in the area though that will need to be dealt with before advancing on St Petersburg.
The Civil Militia could not hold off the Russian Cossack and the town was lost. 
But now we’re low on HP and I know there are at least 3 Civil Militia units there because all capital cities have that, plus 3 or 4 more Cossacks. Don’t want to send in the Musket Infantry with their attack of 3, as they are my only defenders protecting the Cannons. Plus, I don’t think I have enough to capture the city on this turn. 

My lone Transport Ship was sunk off the coast of Norrkoping along with the civilian Worker unit I had rescued from Visby. That’s a non-combatant!!! An absolute crime against humanity! 
I need to hold on to Vyborg! This will also free up some Karabiniers to go back to Sweden and begun offensive operations in Norrkoping and Visby.
Kristianstad is now being threatened and I have no faith the Civil Militia will be able to hold them out there! What a cluster!!!!!
We gained 1 town, but lost 4!
I will be sure to mobilize the whole population when the next Russian War happens, and it will happen!! But for now, time to rebuild and prepare for the conquest of Norway.

There are still a number of Danish Hussars wandering around north of Sweden, but we are prepared for them if they choose to attack. I decide to just move quick this time and immediately send 5 Karabiniers to attack Bergen with no Cannon and Musket Infantry support! 

I am done with Norway, not including the British-held Stavenger and contact the Danes to see if they want peace for a certain amount of Gold. They do, but instead of Gold, they are willing to give up Skagen in northern Denmark.
Well, I will always take territory over everything else and now we have land in Denmark! 

France however is making progress against the Kingdom of Naples in Italy. The Danes have been further ripped apart by the Brits, Prussians and Russians!
Okay, that’s it I’m getting my units into position now, going to upgrade my Cannons and I’m going all out for the Russkies! 





Thankfully it was after most of their turn had ended. They move LifeGuard 7-7-1 and Grand Battery units towards Oslo. And there are already 2 Redcoats in Finland that we will have to deal with.


The new capital is now Krakow, interesting choice, but I guess this was the biggest city now.
The damn Veteran Sipahis are being my first defenders, WHY!!! Sipahi only have a defense of 3, the Sekhan and Musketmen have 4, these Infantry units need to die first!! Just because the Sipahis are Veterans and these other guys are Conscripts and Regulars, damn shame.
Bucharest came under a heavy attack, most the defenders have been lost, only 1 Infantry and 2 Cannon units remain to defend. In other news, the Papals were eliminated by the French.
The Cossacks with their movement of 3 just kept on rolling through, Orsovo fell quickly
A total of 4 cities were lost in this one turn! 



