huerfanista
Emperor
- Joined
- Dec 25, 2006
- Messages
- 1,276
What level/settings are you playing? Non-animal barbarians usually take a while to show up. Certainly enough time to build a worker and hopefully chop - for settlers, units, or if nothing else, to give the barbarians fewer forests to hide in.
Animal barbarians won't enter your city's cultural borders, so you really don't need a warrior that early, and a barracks before a worker is definitely a bad idea!I play on warlord. Noble is still way too hard, even if I win most of the time on warlord. Barbarians show up about at tenth turn, even if on little groups. Problem is: a worker takes around 10-15 turns at level 1, 7-8 if you are on a good spot...by the time you build the worker, city hasn't grown yet, so it takes another 5-10 turns to make only a warrior, archers can take up to 25 turns...
So, warrior-barrack-archer-worker-archer-worker-archer-granary/walls/lighthouse-settler.
And so on...
Even on a double seafood start, I'd go workboat-workboat-worker-settler, since by the the time I've built both workboats and the worker I've surely got bronze working, and can chop some forest to get the settler out almost as fast as if I'd built it straight away.
I need fishing to even start building a workboat for the clams once my capitol's borders pop out to a 21-tile area.
On a multiplayer pangaea map be sure to tell everyone that your building a worker first. This would encourage your city being 'visited' by a lot in the important early stages of the game.