TinkerJohn
Chieftain
- Joined
- Feb 2, 2008
- Messages
- 38
The Pyramids are huge. No they're more then that, they totally change your early game.
Happiness. Charismatic gives you +2 happiness. In the early years Pyramids give +3 and you don't even need a building. In the early game the cheaper upgrades are not a big factor, as you don't have any generals and just barracks.
Science. Starting with crappy basic cities with just a library, courthouse, and granary, each double scientist produces 18 instead of 9 science. Thats like 2 cottaged squares for free in every city.
Super Science. In late classical when you adopt Caste and open the doors to a city with 5-8 scientists, the effects of the pyramids are still just as huge. Representation is a % boost not a flat boost, and it doubles science BEFORE the % bonus from buildings.
Pyramids, are, in my opinion a must have wonder. Even in non-SE economies having them is huge. They save having to tech monarchy which is no where in the same line as Currency or Code of Laws for economy.
You don't just stumble onto the Pyramids though. You plan ahead, choose which city is getting them by the second or third settler, and do everything you can to get them. There is an amazing post on this forum that explains the best ways to get Pyramids done by 1000 BC as well as having a starting empire.
Happiness. Charismatic gives you +2 happiness. In the early years Pyramids give +3 and you don't even need a building. In the early game the cheaper upgrades are not a big factor, as you don't have any generals and just barracks.
Science. Starting with crappy basic cities with just a library, courthouse, and granary, each double scientist produces 18 instead of 9 science. Thats like 2 cottaged squares for free in every city.
Super Science. In late classical when you adopt Caste and open the doors to a city with 5-8 scientists, the effects of the pyramids are still just as huge. Representation is a % boost not a flat boost, and it doubles science BEFORE the % bonus from buildings.
Pyramids, are, in my opinion a must have wonder. Even in non-SE economies having them is huge. They save having to tech monarchy which is no where in the same line as Currency or Code of Laws for economy.
You don't just stumble onto the Pyramids though. You plan ahead, choose which city is getting them by the second or third settler, and do everything you can to get them. There is an amazing post on this forum that explains the best ways to get Pyramids done by 1000 BC as well as having a starting empire.