FramedArchitect
Reluctant Modder
It is 1600BC, and Egypt is divided: the foreign Hyksos rule Lower Egypt, native kings rule Upper Egypt, and the city of Kerma controls Nubia. You have 125 Turns to unify all Egypt under a single Pharaoh, and build an empire that will stand the test of time.
Download
New Kingdom Scenario (v.9)
Scenario Features
How to Load
Activate Mod => Single Player => Custom Game => Ancient Egypt Scenario => Load Mod
If you have trouble downloading or installing this mod (i.e. the mod does not display in your Mods list), see this guide.
Requires Gods and Kings Expansion!
Do not load this scenario with any mod that changes base game attributes. UI only mods, like IGE and InfoAddict, should function.
MAC Users See this thread for help on enabling mods.
Download
New Kingdom Scenario (v.9)
Scenario Features
- Play as Nubia, the Hyksos, or Egypt.
- All new Tech Tree, Buildings, Units and Policies reflect Egyptian culture.
- Each playable civilization has six Unique Buildings and Units.
- 15 new religious cults play a significant role in gameplay.
- The yearly flood of the Nile River can greatly impact the land and city growth.
- Special thanks to Danrell, for almost all the unit models in this mod!
- Supports all languages, though text is in english
How to Load
Activate Mod => Single Player => Custom Game => Ancient Egypt Scenario => Load Mod
If you have trouble downloading or installing this mod (i.e. the mod does not display in your Mods list), see this guide.
Requires Gods and Kings Expansion!
Do not load this scenario with any mod that changes base game attributes. UI only mods, like IGE and InfoAddict, should function.
MAC Users See this thread for help on enabling mods.
Spoiler In-game Screenshots :



