readercolin
King
- Joined
- May 7, 2009
- Messages
- 604
The only problem that I see with Archmages as commanders is that it would reaaaaly suck to make them UnitCombat_Commander - doesn't that remove the ability to take most of the promotions? Or with them having channeling 1-3, would they still be able to take magic promotions? If its the second case, having Amurite archmages be able to take combat 1-5 as their earlier promotions, then get the arcane mentor promotions, and still be able to take further spell promotions would probably make them significantly more useful, especially as when they are leading other units they can get xp without risking themselves. Just make sure that they don't loose the ability to take twincast at level 10.
Another thing - do summons killing things give xp to the summoner? So if a wizard summons a wraith, and that wraith kills something, does the caster get 25% of the xp? Heck, even if they get 10% of the xp, it would make it significantly easier to level up a wizard.
-Colin
Another thing - do summons killing things give xp to the summoner? So if a wizard summons a wraith, and that wraith kills something, does the caster get 25% of the xp? Heck, even if they get 10% of the xp, it would make it significantly easier to level up a wizard.
-Colin