Another dumba** newbie Q

ticklesivory

Chieftain
Joined
Jul 10, 2002
Messages
9
Location
Oklahoma
Just started playing Civ 3. Searched forum - no luck. Read book - no luck. I don't consider myself stupid - but how do you make money in this game? I have finished approx 6 games and only one of them was I in the black. I always end up in the red -- by about -80 or more. ??? Thanx.
 
Hmm, are your workers building roads? Roads help a lot.
 
domestic advisor. look for it
 
I have a hard time believing the posts in this forum that people are making 1700 per turn in the Stone Age. A few roads doesn't bring in that much dough. A big key I try to follow (not always successfully) is to make others pay me per turn and I always pay lump sum.
 
'Stone Age'

Are you playing age of empires????

I dont think anyone cliams to make 1700 gpt in the stone age - they do in modern and industrial time sthough.

Getting money is complicated but easy. |You need to change your rates between taxes and science and luxuries - press f1 and look at the sliders to the top right - these allocate trade to science and luxuries - dependingo how much is set a certainmount fo trade goes toward taxes - if 90% science and 0% luxury is clicked one out of every 10 trade icons in all your cities will represent a gold coin.
If you want to make losts of gold set science low like 50% so that one of every 2 trade icons is a gold coin.
To get more trade build more roads. In cities you can build marketplaces and banks which increase the value of each trade icon in terms of gold - for instance after a market has been built each trade icon is worth 1.5 and not 1 gold (or 1 science or one luxury of course)

I realise thats rather convulted but i hope it helps.The other way to get gold is to sell stuff to other nations
 
WHat they're probably doing is hitting F1 and sliding the giggle bar and Science bar down to zero and they're buying techs, I've tried that and it works quite well, you'll always find civs willing to trade for gold if you have enough of it
 
and buy those techs preferably from civs who are at war with another civ(not you). you'll find that their money goes to 0 in no time (a lot of unit rushing i think). this adds to their war effort - and helps them destroy each other. :D
 
Making money

1.Sell techs / luxuries to other civs - trade often. Get techs from toher civs by trading as well.

2.Build market places/banks in most cities - this makes a big difference.

3.Build wall street small wonder (5% interest on gold) - build Adam Smiths wonder if possible but don't worry if you cant.

4.Roads/railroad everwhere

5.Balance tax/science slider to not lose too much - try to keep in at about breaking even

6.Republic and democracy are better govs - although you pay for millitary you get less corruption

7.Later in the game - if you have old warrior units lying around disband them - they cost gold to support
 
Roads, minimal military unless needed, marketplaces, banks, trade with other civs for cash and cash per turn.
 
Also, don't build every city improvement in every city. If a city has a surplus of 6 food per turn then don't build a granary. If a city is nice and happy then don't build cathedrals and colesseums. Each improvement costs at least 1gpt and can cost up to 3gpt. (I think) Smith's Trading company helps allieviate this. Well developed cities with all of the improvements can cost 30-50gpt.
 
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