I thought it would be fun to have some informal challenges to compare strategies in the Age of Antiquity. This is not a GotM, so feel free to restart / replay the map to try different things. Please use spoiler tags to post your ideas / results.
In this challenge, we are playing as Ibn Battuta leading Carthage, and the goal is to research a Future Tech in Antiquity, the earlier the better. Difficulty is Sovereign.
The map is the new Pangaea Plus, Standard size (you + 7 opponents on the same landmass), all other settings to their default. There are no mementos.
Carthage cannot convert towns to cities, but every Merchant or Colonist (their unique settler) they obtain gets duplicated for free. Towns founded by Colonists also gain an additional population if settled adjacent to a resource. They also have the Punic Port, a unique coastal quarter that can be bought in towns, and the Numidian Cavalry, which can only be purchased with gold. Overall, it's a powerful economic civ, but its one-city restriction combined with the lack of any unique bonuses to science or culture can make tech and civic progression a challenge. At least, we have a very flexible leader to pair with it. Ibn Battuta is the only leader with the "Wildcard" attribute, allowing him to gain 2 wildcard attribute points when the first civic of the age is researched.
The save file is attached and the starting position is shown in the spoiler below. Note that Carthage was already founded in place, my understanding is that this will ensure the same independent powers (and perhaps also discoveries?) will spawn in each game.
Only the Carthage DLC is required for the save. I will make sure to use a no-DLC map next time, I was just really interested with the challenge for this particular civ.
In this challenge, we are playing as Ibn Battuta leading Carthage, and the goal is to research a Future Tech in Antiquity, the earlier the better. Difficulty is Sovereign.
The map is the new Pangaea Plus, Standard size (you + 7 opponents on the same landmass), all other settings to their default. There are no mementos.
Carthage cannot convert towns to cities, but every Merchant or Colonist (their unique settler) they obtain gets duplicated for free. Towns founded by Colonists also gain an additional population if settled adjacent to a resource. They also have the Punic Port, a unique coastal quarter that can be bought in towns, and the Numidian Cavalry, which can only be purchased with gold. Overall, it's a powerful economic civ, but its one-city restriction combined with the lack of any unique bonuses to science or culture can make tech and civic progression a challenge. At least, we have a very flexible leader to pair with it. Ibn Battuta is the only leader with the "Wildcard" attribute, allowing him to gain 2 wildcard attribute points when the first civic of the age is researched.
The save file is attached and the starting position is shown in the spoiler below. Note that Carthage was already founded in place, my understanding is that this will ensure the same independent powers (and perhaps also discoveries?) will spawn in each game.
Only the Carthage DLC is required for the save. I will make sure to use a no-DLC map next time, I was just really interested with the challenge for this particular civ.
Spoiler :
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