I've been playing FFH since FFH 1 (yeah really) along with tons of the modmods. I love this mod. Lately it has become unplayable for me and i'd love some help because judging by the lack of forum complaints about this i seem to be alone in this problem.
Since one of the later patches the stacks have gotten absurd. Stacks of hundreds at times, and then all those priests summon tigers! I first remember seeing this in Orbis awhile back and thought it was unique to that modmod. But have found it true in v.o and more recently even after installing Tholal's More Naval mod.
My problem is i cannot find a playable difficulty level. Whatever i do huge stacks of doom eventually come calling. The easier i set the difficulty the more i completely dominate the AI in every other way. I can win the game but that is always dependent on avoiding most wars or avoiding them until i can build some specific counter like the Hall of Mirrors.
My preferred playstyle is Huge worlds on Epic speed and yeah, i realize this exasperates the problem so lately i have tried normal speed and smaller worlds. Still finding the game unplayable. Even on Noble difficulty, normal speed i get stacks of 50-60 promoted champions coming at me as soon as i can rush tech to longbowmen.
Few questions:
1. Is anyone currently playing a game of FFH that is competive against the AI and still able to survive wars? If so please tell me how.
2. Is there a modmod or code alteration that would limit the number of units in a stack. I know this is successfully addressed in the Master of Mana mod and i love that modmod but am missing the more normal FFH, FF, Orbis gameplay.
3. What patch did the stacks skyrocket to their current insane size? I have all of the patches saved but 'n' i think.
Thanks for tolerating this long request. I'd really like to get back to enjoying FFH. It has given me more hours of enjoyment than any other computer game ever.
Thanks for any help!
Since one of the later patches the stacks have gotten absurd. Stacks of hundreds at times, and then all those priests summon tigers! I first remember seeing this in Orbis awhile back and thought it was unique to that modmod. But have found it true in v.o and more recently even after installing Tholal's More Naval mod.
My problem is i cannot find a playable difficulty level. Whatever i do huge stacks of doom eventually come calling. The easier i set the difficulty the more i completely dominate the AI in every other way. I can win the game but that is always dependent on avoiding most wars or avoiding them until i can build some specific counter like the Hall of Mirrors.
My preferred playstyle is Huge worlds on Epic speed and yeah, i realize this exasperates the problem so lately i have tried normal speed and smaller worlds. Still finding the game unplayable. Even on Noble difficulty, normal speed i get stacks of 50-60 promoted champions coming at me as soon as i can rush tech to longbowmen.
Few questions:
1. Is anyone currently playing a game of FFH that is competive against the AI and still able to survive wars? If so please tell me how.
2. Is there a modmod or code alteration that would limit the number of units in a stack. I know this is successfully addressed in the Master of Mana mod and i love that modmod but am missing the more normal FFH, FF, Orbis gameplay.
3. What patch did the stacks skyrocket to their current insane size? I have all of the patches saved but 'n' i think.
Thanks for tolerating this long request. I'd really like to get back to enjoying FFH. It has given me more hours of enjoyment than any other computer game ever.
Thanks for any help!