All in the title, I've not found anything yet, even the ability itself seems to be hardcoded with walls, and removing walls from the game doesn't seems to remove it for the AI and the encampment...
What about EFFECT_ADJUST_CITY_RANGED_STRIKE which is used by BASTIONS_RANGEDSTRIKE with modifier MODIFIER_PLAYER_CITIES_ADJUST_RANGED_STRIKE
I assumed it was for range since value set for it is 5
oh sorry, guess it's adding 5 to strength then, though it might be setting range to 5.
I've seen lines in lua's for city range attack, but believe they would only affect human player.
Just a thought I wonder it the citycommandtypes table could be updated, or if there was a way to use PARAM_RANGED_ATTACK to set the parameters of the range.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.