If the manual is available before the game is playable (like when you can pre-load the game) maybe, just to see if there is anything on things that has not be showed yet (like spying).
If not well I'll be spending some time in the civilopedia as usual to learn what I need during the first few games.
Civ IV was my first Civ, and that still had a hearty manual that I would thumb through a lot. I think I may have briefly read the Civ V PDF manual (IIRC it was leaked before release?) But the in-game Civilopedia was my go-to for information in game.
If there is a PDF manual for Civ VI and it's somehow available before the game unlocks then sure I'll read it like any good CivFanatic! But as soon as the game is available for me to pay, I just want to jump right in. I've been waiting long enough, and to be honest, having had a drip feed of information over the last few months from First Looks, CivFanatics, and Arioch's site, I'm hardly going in blind .
I knew him well when I was younger man. Last name is labor.
I hope there is a manual just for grins but as others have said, too much info here, pedias, etc...
I think the last game manual I read was for Rebellion (or Supremacy, depending on where you live). Learn by dying in a ball of fire, or if you're facing Sumeria, a horde of donkey carts.
A manual was for reading while your mom drove you home from the store, and for while it is installing off the CD.
Except for civ 1, that is. Those copyright checks took a while to memorize.
A paper manual would be quickly obsolete. There's no need to even crease the binding. I plan to use the civilopedia as needed to fill in the gaps in my knowledge.
I think last time i have read a manual was with Beyond the Sword, having bought a physical version (maybe my last one). Part of the fun was unpacking and tasting the contents, now, with Steam alas that feeling is gone.
Men dont read manuals but seriously, I'll probably read it on my way to work or any other spare time when I'm not able to play. I read and watch everything about civ 6 anyway. No way I waste potential gaming time for that though.
A manual was for reading while your mom drove you home from the store, and for while it is installing off the CD.
Except for civ 1, that is. Those copyright checks took a while to memorize.
Don't remember the copyright checks in civ 1; in fact I remember making backup copies of the floppy disks because the manual said to do it! No hard drive, so the disks died after swapping them too much.
As to reading manuals TIL that Civ IV came with a manual (I just found the box)...
Falcon 3.0 a flightsim that came out in about 1991, now that had a big manual. I didn't need to read it though I could crash the F-16 very well without it
If there's a pdf I can download to my phone, I have some bus time I can occupy. If it's only in-game, then I suspect I will jump in and see what's intuitive.
A paper manual would be quickly obsolete. There's no need to even crease the binding. I plan to use the civilopedia as needed to fill in the gaps in my knowledge.
And with the civilopedia you get all of the obsolescence immediately!
It starts out incomplete and inaccurate and you get to see that grow before your very eyes more and more each day.
Don't remember the copyright checks in civ 1; in fact I remember making backup copies of the floppy disks because the manual said to do it! No hard drive, so the disks died after swapping them too much.
As to reading manuals TIL that Civ IV came with a manual (I just found the box)...
Falcon 3.0 a flightsim that came out in about 1991, now that had a big manual. I didn't need to read it though I could crash the F-16 very well without it
If you buy the digital download, a paper manual isn't useful because you just download the game. Steam provides PDF versions of the game manuals. The Civ 5 one is 334 pages. If someone does want a print copy, they can print out the PDF.
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