Anyone try Deity difficulty?

Draetor24

Chieftain
Joined
Nov 24, 2005
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I just tried it to see how hard it was, and basically, it's impossible. I can't see how anyone beat it without modifying options in the custom game or cheating. How is it possible to beat with default Play Now options?

Here's the scoop...

I started it with Elizabeth as my leader on Continents and Huge map. I was trying for a Space victory because frankly, I don't think I could go military when the AI had Swordsmen in early BC and I'm still making Warriors. Also, they expanded so fast that I was only able to secure a fair size chunk of land with about 6-7 cities total in the end...when I lost...to a spaceship...that was finished in 1600! The AI had modern armor/mech infantry/jet fighters in 1400-1500 and were building spaceship parts since the 1300's. I was still getting the Industrial techs, and this is coming from a straight up research boom stand point. I never fought any war, I played my diplomatic stances correct and spread my own religion around. I had tons of towns, and cities producing mass research (I had 3 producing near 200 and 1 over 200). There's no way I could have out produced any of the AI civs.
 
You can win against Deity AI on a duel size pangea map with a single AI opponent rather easily as Rome (no barbarians) if you are able to build 2-3 cities and get iron connected. On a standard size map with default number of opponents and barbarians it is very difficult, probably close to Sid level difficulty in C3C.
 
akots said:
You can win against Deity AI on a duel size pangea map with a single AI opponent rather easily as Rome (no barbarians) if you are able to build 2-3 cities and get iron connected. On a standard size map with default number of opponents and barbarians it is very difficult, probably close to Sid level difficulty in C3C.

yeah but this is cheating. I have just stated a game on immortal and realized how hard it is.
1) The good ressources (Chopper, Horses) are NEVER close to you.
2) The Ai alway declar war in the beginning.
3) Barbs slove you for no reason!.

If Immortal is impossible guess Deity !!!!
 
I'm not even going to bother with Deity. It's extremely difficult to beat a Deity in a pangea duel, and I'd say nearly impossible in any other scenario. The fact is, no matter what kind of situation you're in you cannot possibly beat them technologically.
 
it is to beat AI before it get the axeman, if AI does it, quit~
 
I played a Deity game on an archepelago map and the AI didn't even get riflemen until 1400-1500AD. I actually had more cities than some of the AI (mainly because the AI is bad at managing the seas). Too bad I was last in score and about 15 techs behind everyone. I was barely starting to make Musketmen when armies of Cavalry and Riflemen were at my doorstep. Needless to say I eventually lost.
 
OK, I havn't tried Deity yet, but I did try the next best thing: Immortal on standard-sized Pangaea against 7 opponents with AGGRESSIVE AI enabled.

I was playing as Kublai Kahn and I was doing OK and actually severely crippled the Americans by taking New York and Boston and razing Philadelphia and Chicago. :cool: But then I neglected my defences in my efforts to catch up in tech, and inevitably the English (Victoria) declared war and moved in with hoards of Knights against my Keshiks and Catapults. Next turn the French (Louis XIV) joined in, and finally the Spanish too! :crazyeye: Great playing by the AI actually, taking good advantage of my weak military, I was pretty impressed. Aggressive AI really lifts this game! :goodjob:

I ended up with only Karakorum left, and retired. :cry:

Now I am playing a new game with the same settings but Emperor difficulty instead of Immortal. I'm playing as China this time. In this game I was attacked by the Malinese and the English (Elisabeth this time), but defended well with Macemen, Spearmen, Catapults and that Chinese crossbowman whatever it is called.

Later I got my revenge as I attacked Mali with a huge number of Cavalry and Catapults. I took four of their cities and razed the other two, kicking them out of the game. Sadly one city flipped to the Egypt, but I am still the largest civ in the world. It's the Industrial times now and I am second in tech behind England. Still everything to play for!

I've previousely won an Emperor game by Space Race on Archipelago "Snaky Continents" as the Indians (Gandhi), but Pangaea + Aggressive AI is much more difficult.

-- Roland
 
anton_z1 said:
yeah but this is cheating. I have just stated a game on immortal and realized how hard it is.
1) The good ressources (Chopper, Horses) are NEVER close to you.

Actually, in my Immortal game I did get Horses within the radius of my first city. I didn't get Copper, but TWO sources of Iron. Actually, I don't think the resource-placement is affected by difficulty - only, you'll get less land, so larger risk that some important resources are outside of your borders.

-- Roland
 
It seems to be not that hard. Immortal level on default settings is rather playable imho. Again with Caesar, it can be won very early by Praetorian rush on a tiny map and slightly later by somewhat more comprehensive approach on a small map both without barbarians. With barbarians it is similar but takes considerably more time.
 
I've only beaten Immortal with Persians and Incans doing an Immortal and Quecha rush respectively. Coincidentally those were my two first games on Immortal making me believe it's easier than it is. Haven't managed a win with any other civ (even if I'm sure I could do it with Romans).
 
The problem is that there has to be certain situations and customizations for people to win on higher difficulties. Tiny maps, aggressive civs, only certain strategies being effective, etc. You have to walk into the game with all the advantages and favors on your side to begin with.
 
Draetor24 said:
I just tried it to see how hard it was, and basically, it's impossible. I can't see how anyone beat it without modifying options in the custom game or cheating. How is it possible to beat with default Play Now options?
It's possible to win culture race vs AI space race. I've played deity on small archipelago and was dozen or so turns away from cultural victory when Napoleon have launched his spaceship. I'm sure that even following the same strategy I could have won if I got lucky with starting location (for example, if I had cow or iron near my capital) or if I had better spot for my 3rd city, or if Napoleon was less lucky with his start. Maybe I could even do if I would micromanage everything. Now I'm going to try slightly revised strategy and see how it will work. My previous strategy was with industrious+financial and I think that industrious was a waste, the problem was with getting culture up in 2nd and 3rd cities and by the time they had decent production base, all wonders were pretty much built, because I was behind in tech. Perhaps, spiritual+financial or expansive+financial would do better.
 
anton_z1 said:
yeah but this is cheating. I have just stated a game on immortal and realized how hard it is.
1) The good ressources (Chopper, Horses) are NEVER close to you.
2) The Ai alway declar war in the beginning.
3) Barbs slove you for no reason!.

If Immortal is impossible guess Deity !!!!

Immortal is possible and I mean SS victory, not Conquest which is pretty easy with certain civs (Incans). I played Bismarck with all standard settings on a standard map and I was doing well without any wars (1st score, and 1st in research) until Gandhi beat me to Liberalism with 5 turns and step by step ouresearched me (and he was the one who had the largest territory to develop). However, I managed to found christianity, and stayed on top for a long time, so I believe a peaceful SS victory is doable... just need more time ;)
 
Play on duel or tiny map with max 3 opponents and you can win the game on deity level. Might be tricky, but absolutely doable. Grab hold of a civ with a good ancient age UU (roman, greek, egyptian, inca, mali) and attack. If playing against more than one deity AI, 'attack' one with your 2 first warriors, and wait for UU to attack the second one. The AI is super shabby, and once you get the war machine rolling you will win. If you don't get the needed resource it might be hard though.

AI is basically a beefed up barbarian, dumb as hell. Place a couple of units on a forest-clad hill adjacent to his cities, and keep a few around for pillaging his network. Make sure he isn't getting any horses or metals, even elephants can be nasty given how fast he researches.

When the AI's whole mind is stuck on attacking you, over the river and up on the fortified forested hill, you have a fairly decent chance of winning :p Oh, if you are trying vs 3 AI's, you will probably not be able to manage wars vs all three of them and be successful. I won by finding myself over twice his size and population when I was done with the other two, and cranked praetorians as fast as he cranked longbows, and using them smarter.
 
anton_z1 said:
yeah but this is cheating. I have just stated a game on immortal and realized how hard it is.
1) The good ressources (Chopper, Horses) are NEVER close to you.
2) The Ai alway declar war in the beginning.
3) Barbs slove you for no reason!.

If Immortal is impossible guess Deity !!!!

Immortal is pretty easy, you can steamroll like 7 AI's on a standard map, all within the age of praetorians. Of course, that unit is hilariously imbalanced, a vanilla praetorian equalling one 'would be counter' axeman with combat I.
 
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