Anyway around mandatory retirement??

nazukeoya

Chieftain
Joined
Sep 8, 2004
Messages
2
is there a patch or something that can disable mandatory retirement (defaulted at 2050 AD)?? i hate starting a game and not being able to finish it because of this. :mad:

all i want is to take my time, build up my civ, get all of the advancements i need, and then crush everyone else.
 
You don't have to retire at 2050 AD. The game stops scoring at that point, but it will then ask if you want to continue playing (just click yes ;))

Hope that helps, and welcome to CfC :)
 
What version are you playing? You can go to the editor and pick the number of turns you wish to play. Click on Scenario Properties, and you can set it there. Or, if there's a game limits button on the screen where you pick you can change it there. Sadly, this feature isn't in Vanilla Civ3. Just (I think) PTW and C3C. But in both PTW & C3C you can change the number of turns in the editor.
 
PTW and C3C both have the "Game Limits" button (in C3C it's a lot more comprehensive; you can alter the number of turns, the number of VPs for victory, the percentages required for Domination Victory, the cultural levels for both types of Culture Victory, the value in VPs of Wonders, kills, captures, princesses, techs and VP locations, and even grant yourself gold for Princesses. In PTW, you can only alter the first two). I reccomend setting the turn limit to its maximum, 1000 turns. If the game hasn't been decided by that point, something's seriously wrong.
 
i just have the original C3. can i still continue after the 2050 date expires without the score being taken?
 
Okay, first of all, I find it unlikely, if not impossible to score anything but a Millitary victory on Civ3 by 2050, but that's just me...

ANYWAY. That's not my question. I continued the game after 2050, and was attempting to win the space-race. I had all the necessary rocketry parts built and ready to launch. I pushed the launch button and...







...nothing happened. Nothing at all. Is this a part of the 'no longer keeping score' thing, or did the game glitch?

Also, I couldn't access my espionage tab during the entire game (before AND after 2050) either, but that was a minor nuisance compared to not winning the space-race.

Help?
 
no, once the game is "over" you cannot achieve any other victory condition. there will be no launch, no vote and it doesn't matter if you own 90% of the land.

your win/loss at 2050 was what you got.
 
no, once the game is "over" you cannot achieve any other victory condition. there will be no launch, no vote and it doesn't matter if you own 90% of the land.

your win/loss at 2050 was what you got.

hehe, I was playing as the Dutch the other day & found myself running down to 2050. I unleashed a massive blitzkrieg (only real victory option obtainable was domination) and managed to get it with 2 turns left. I was a little panicked for a bit there.
 
hehe, I was playing as the Dutch the other day & found myself running down to 2050. I unleashed a massive blitzkrieg (only real victory option obtainable was domination) and managed to get it with 2 turns left. I was a little panicked for a bit there.

Boy! that was just under the wire.

:goodjob:
 
Boy! that was just under the wire.

:goodjob:

It was really cool. I'd never found myself in that situation before. I started the game on medium size Archipelago with a goal of either a cultural or space victory. However, the low down dirty good for nothing AIs kept hasseling me & my peaceful democracy. Using recently gained knowledge from these forums I switched to Communism because my hand was forced to war.

I had a good platoon commander who would always say, "don't fall in love with your plan". Remembering those words meant I had to adapt to the situation. By the time the Domination was achieved the heart of my empire didn't have a "crust defense", it was a "thin crust defense".
 
I had a good platoon commander who would always say, "don't fall in love with your plan". Remembering those words meant I had to adapt to the situation. By the time the Domination was achieved the heart of my empire didn't have a "crust defense", it was a "thin crust defense".

Boy do I know that one. I have had games where another AI immediately declared war on me because my defense was weakened by losses and by having to defend more cities. I went from strong to average after one war. And of course the AI was an ally in the war :aargh:

it is a tough one to come back from. So that "under the wire" was a good thing in more ways than one.
 
Okay, first of all, I find it unlikely, if not impossible to score anything but a Millitary victory on Civ3 by 2050, but that's just me...

Move up a level or two. At chieftain you are typically the only one doing much science research and so you have to research them all yourself and can't trade for techs. At the higher levels it goes a lot faster. You'll research a new tech and then try to shop it around for other techs so you'll often be getting 2 or 3 for the price of researching one. This enables Space Race and Diplomatic victory well before 2050.
 
I'm in agreement with dze27. Chieftain is so easy that you learn a lot of bad habits, for one thing. For another thing (and more relevant to this discussion) the tech pace is so slow at the low levels that you won't get your techs until late in the game. I've played Chieftain games in which nobody reached the modern age even when mandatory retirement time (2050) came around (on the other hand these were in my novice days). My first cultural win and my first diplomatic win came at Warlord and IIRC my first space victory at Regent.
 
Okay, first of all, I find it unlikely, if not impossible to score anything but a Millitary victory on Civ3 by 2050, but that's just me...

ANYWAY. That's not my question. I continued the game after 2050, and was attempting to win the space-race. I had all the necessary rocketry parts built and ready to launch. I pushed the launch button and...

...nothing happened. Nothing at all. Is this a part of the 'no longer keeping score' thing, or did the game glitch?

Also, I couldn't access my espionage tab during the entire game (before AND after 2050) either, but that was a minor nuisance compared to not winning the space-race.

Help?

Military, dominance, diplomacy, and cultural victories are all fairly easy well before manditory retirement, IMO. Many times I turn those off just because I like taking games all the way to retirement. The launch thing was because of the retire thing, yes. Thats the easy one. The Espionage tab... more details needed. One, did you build an intelligence agency when you got espionage? Two, if you right-click on your capital, you can "conduct espionage" as soon as you get writing; its how you establish embassies and all that. Did that help?
 
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