Recently i started to play Deity on usual basis and Houston, we've a problem.
So, my game settings are:
Pangea, Standard size, High sea level, Quick, Domination, all slots randomly distributed.
I'ts usually dwarves I am playing, so I never had much AOE problems in late game, because dwarven druids always do their job. I'ts even not matter if i had mithril or not, damage is such a great.
But i've started now to try other races on and gosh, i can't handle it! Fireballs means nothing, because it's damage is meaningless on 10+ strength units, fire elementals comes very late and do very little to that pesky Basium units.
I already lost several times and last one with amurites was total nightmare. I slowly and steadily built up my forces and when I went warring(in other words this means "I now able to fend of their hordes without losses and it's time to try to get that closest city if i am lucky") I had at my disposal:
1 Pillar of fire
4 Crowns of Brilliance
6 Fire Elementals
9235246363426 Fireballs
And voila. Thessa & Basium & bunch of their vassals just put huge stack nearby my border city and on top of this was several Repentant angels and other endgame stuff with 18 str. Guess what - i can't damage it past having 13% odds on attack. I tried once to save/load and proceed with attack and it's was suicidal.
So to my point. I always had cheesy solutions as dwarves at any stage of a game for both attacking/defence with bare losses (don't advice me to suicide some axemen/swordsmen to soft "it"). Trebuchets for early, DD for late on. Easy victories with zero casualties.
No i am broken. I dont know what to do with elves before archmages. Yeah, fawn rushes works great. At monarch. Now we've got 4 archmages and if lucky, 4 liches.
So what to pick? Fireballs works till iron and useless at mithril. I hate fire elementals because they to strong and kill of units. I tried maelstorm - it's seems weak. Ritualists is capped at same level as maelstorm, i think. Only Chalid have analogue of crush, but heck - he is alone!
I am really not familiar to arcane warring, so i need advice on it, what spellist i must to pursue. Right now i am hopeless, i suck at any stage of game and it's finale when they beat me to mithril or even iron (they always do!).
And please, no advices for early rushes/bring more suicidal deeds - on deity AI outmuscle you in every "who have more" contest.
What spells on arcane/divine line i am missing? I need at least 3 analogues to crush.
So, my game settings are:
Pangea, Standard size, High sea level, Quick, Domination, all slots randomly distributed.
I'ts usually dwarves I am playing, so I never had much AOE problems in late game, because dwarven druids always do their job. I'ts even not matter if i had mithril or not, damage is such a great.
But i've started now to try other races on and gosh, i can't handle it! Fireballs means nothing, because it's damage is meaningless on 10+ strength units, fire elementals comes very late and do very little to that pesky Basium units.
I already lost several times and last one with amurites was total nightmare. I slowly and steadily built up my forces and when I went warring(in other words this means "I now able to fend of their hordes without losses and it's time to try to get that closest city if i am lucky") I had at my disposal:
1 Pillar of fire
4 Crowns of Brilliance
6 Fire Elementals
9235246363426 Fireballs
And voila. Thessa & Basium & bunch of their vassals just put huge stack nearby my border city and on top of this was several Repentant angels and other endgame stuff with 18 str. Guess what - i can't damage it past having 13% odds on attack. I tried once to save/load and proceed with attack and it's was suicidal.
So to my point. I always had cheesy solutions as dwarves at any stage of a game for both attacking/defence with bare losses (don't advice me to suicide some axemen/swordsmen to soft "it"). Trebuchets for early, DD for late on. Easy victories with zero casualties.
No i am broken. I dont know what to do with elves before archmages. Yeah, fawn rushes works great. At monarch. Now we've got 4 archmages and if lucky, 4 liches.
So what to pick? Fireballs works till iron and useless at mithril. I hate fire elementals because they to strong and kill of units. I tried maelstorm - it's seems weak. Ritualists is capped at same level as maelstorm, i think. Only Chalid have analogue of crush, but heck - he is alone!
I am really not familiar to arcane warring, so i need advice on it, what spellist i must to pursue. Right now i am hopeless, i suck at any stage of game and it's finale when they beat me to mithril or even iron (they always do!).
And please, no advices for early rushes/bring more suicidal deeds - on deity AI outmuscle you in every "who have more" contest.
What spells on arcane/divine line i am missing? I need at least 3 analogues to crush.
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