AoI II Unit Request: Planes

Adler17

Prussian Feldmarschall
Joined
Jun 10, 2003
Messages
5,341
Location
Schleswig- Holstein. Germany
Hi,

I am looking for someone who is able to make these birds of prey:

Fighter (land borne)

Arado SD I
Arado Ar 68
Sopwith Siskin
Boeing P12
Potez 25
Morane Saulnier MS 224
Piaggio P.2
Fiat CR.20
Grigorowitsh I 2
Polikarpow I 15 Moska
Ko 4 (Nieuport 29C)
Nakajima Type 91
Nakajima Ki 27 Nate
N. Ki 44 Tojo
Kawasaki KI 61 Tony
N. Ki 84 Frank
PZL.24
Fokker 23
Caproni Ca. 306
Kawasaki Ki 45 Nick
N. J1N Irving
K. Ki 102 Randy
Mitsubishi Ki 109


Fighter (CV borne)
Heinkel HD 123
Fairey Flycatcher
Vought VE9
Boeing F4B
Lavasseur PL 5
MS 226
Mitsubishi 1MF
Nakajima A2N
M. A7M Reppu
Kawasaki Ki 100


Ground attack Planes

AEG J. II
Junkers K47
Henschel Hs 123
Airco DH.9
Hawker Hart
Curtiss A 3 Attack Falcon
Douglas A 12 Shrike
Breguet 19
Loire-Nieuport LN 40
Polikarpow R 5
P. U 2
Suchoi Su 2
Mitsubishi 2MB1
Tachikawa Ki 36 Ida


Carrier Bomber

Heinkel He 50
Sopwith ****oo
Vickers Vildebeest
Douglas DT
Mitsubishi B1M
Aichi D1A Susie (=He 50)
M. B2M
Yokosuka D4Y Judy
Nakajima B6N Jill
A. B7A
Levasseur PL.2
L. PL.7


Medium Bomber

Gotha G.V
Dornier Do N
Handley Page 0/400
Vickers Virginia
Fairey Hendon
Curtiss B 2 Condor
Keystone B 3
Douglas B 18 Bolo
Farman F.60
Liore-Olivier LeO 20
Caproni Ca. 5
C. Ca.101
Fiat BR.20
Piaggio P. 16
Savoia Marchetti SM 84
Tupolew TB1
Tupolew Tu 2
Army Type 87 Bomber (= Do N)
Mitsubishi Ki 1
M. Ki 67 Peggy
Yokosuka P1Y Francis


Strategic Bomber

Zeppelin Staaker R.VI
Junkers Ju 89
Handley Page V/1500
Nakajima G5N Liz
N. G8N Rita
Bloch MB.162


Adler
 
I have models for at least 50% of these.
 
Whats aoiII 2
 
Age of Imperialism II, a mod made by me :D! And much thanks to El J for his AoI and his help with this mod. It is a mod like AoI but starting just there where AoI ended. Indeed it lasts from 1923-1953. The background story is roughly that ww1 followed history until mid 1918, when the Operation Michael lead to the fall of Paris. In the following peace the status quo ante is reestablished. In the East Poland will be a new civ, as well as Ireland. I will make soon some screenshots and a preview thread soon.

Adler
 
Wait so after the fall of Paris did the etente simply stop fighting over France. Also will if feature the Raw Material system.
 
How do you get some bombers to load into a carrier and others not to.
 
Wait so after the fall of Paris did the etente simply stop fighting over France. Also will if feature the Raw Material system.

After the Fall of Paris France is in bad shape, the Brits shocked but the US troops are coming. Just in that moment a peace conference is made. Germany is suffering from the blockade and so sees a good possibility to end the game. After long discussions the status quo ante is reeached. The German hope for an East Europe Union with the Poles and the rest of the peoples just liberated from the Russians do not fulfill because of the Poles attacking Lithunia and then trying to inavde Soviet Russia. With French help they can win against the Russians in the wonder of the Vistula. So indeed Poland in now much smaller and will have only 3 cities. Tallin will be part of Scandinavia as a single city civ in Europe is not suvivable. Germany and Austria as well as Japan and Thailand and France and Poland will be the three alliances.
The resource system will be featured but in a much deeper way. So an iron mine will produce iron, regardless in the colonies or anywhere else. The colonial raw materials are kept nonetheless. So you need now much more ships for the resources as they still has to be brought home!

Adler
 
How do you get some bombers to load into a carrier and others not to.

Carrier planes are flagged as nuclear missile. Thus they can only be loaded on ships having the ability to carry nuclear missiles. And only carrier have that ability.

Adler
 
Does this make it a nuke though.
 
I have never worked on anything in modern times so I don't bother with nukes, or other aircraft.
 
@old nuke trick: in all of my tests the AI never used a tactical-missile-flagged-air-unit correctly. the ugly AI doesn't load them on his CVs.
it works for humany players, there's no doubt. but AOI2 doesn't seem to be a MP centered scenario? am i wrong?

or has this been resolved somehow?
 
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