Two turns will allow it to fire twice
An encampment
A unit inside or a ranged unit you did not notice (range 4 battleship?)
If you provided the combat_log.csv from the log files and tell me the turn I can confirm if the city did indeed fire twice in a turn, in which case it has to be Viktor. If not the log will say what else fired and from what location (which you can find if you have your grid location turned on - a slight cheat)
A real long shot but if you're playing with my great people mod (Adds extra great people to the game), Archimedes allows a particular city to have an extra ranged strike. So with that mod on, a city can use Archimedes and Victor in the same city and actually get 3 ranged strikes per turn.
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