[NFP] Archers vs. Gaesataes?

Lily_Lancer

Deity
Joined
May 25, 2017
Messages
2,387
Location
Berkeley,CA
Screen Shot 2020-09-26 at 2.53.35 PM.png

Tested. Gaesatae's ability fully not work against archers, whether aggressively or defensively.
 
They sure do mangle Spearmen though. 2 hits for a Barb Camp! I've also successfully defended a Hill against a Knight with a single Gaesatae. Ridiculously powerful unit.

Still experimenting with them, but I also think they may be better at eating City-States than Germany is.
 
Where did you find that? I wonder if this could be related to the upcoming heroes mode?
just hover the mouse over the unit icon in the bottom right when the unit is selected and it shows all the unit abilities
 
Archers murder Gaesatae just like they do other units. You need them combined with some archers for an effective early offensive.
 
That seems intentional to me?

The Gaesatae gets bonus CS against units with higher base strength than itself. What you're looking at there is an Archer's ranged attack, not it's base strength. Archers have 15 base CS, which is less than the Gaesatae's base 20 CS and thus its ability should not trigger from it

I'd be more curious how it works with Crossbowmen though since those definitely do have higher base CS (30), but I'm not sure if that actually counts or not when it's shooting at a Gaesatae since it's still a ranged attack and not an actual fight. I'm sure it'll work if the Gaesatae attacks it melee though
 
I'd be more curious how it works with Crossbowmen though since those definitely do have higher base CS (30), but I'm not sure if that actually counts or not when it's shooting at a Gaesatae since it's still a ranged attack and not an actual fight. I'm sure it'll work if the Gaesatae attacks it melee though
Crossbowmen do a lot of damage to Gaesatae, but they don't one-shot them like they do Warriors, so I'm guessing that the +10 strength is activated.
 
I'm not seeing that in my game. Do you have any modes or mods enabled?
Yeah it seems to be the war and thunder extra unique units mod. Which was enabled even if I don't play with it, intended to use it for compatibility work on a mod of my own. Haven't played the game in many months so I forgot about it.
 
Never fear,
Debunked at least with firetuner it is.

I suppose my comment wasn't specific enough. I was only talking about the specific instance against an Archer.
The +10CS bonus is indeed triggered on defense versus a Crossbowman, because it has a higher melee combat strength (30CS vs 20CS).
On the other hand, it is not triggered on defense versus an Archer which has lower melee combat strength (15CS vs 20CS).
However, it is the higher 25 ranged CS that is used for the damage calculation, but that higher attack (25CS vs 20CS) does not trigger the +10CS bonus of the Gaesatae.
I originally thought it would be the case, because it would have followed the damage calculation logic.
 
Last edited:
I originally thought it would be the case, because it would have followed the damage calculation logic.
Ahh yes, there are other cases where combat strength is used like targeting, or sea dog capture that use the combat not the ranged ability but not everything.
 
On the other hand, it is not triggered on defense versus an Archer which has lower melee combat strength (15CS vs 20CS).
However, it is the higher 25 ranged CS that is used for the damage calculation, but that higher attack (25CS vs 20CS) does not trigger the +10CS bonus of the Gaesatae.
I originally thought it would be the case, because it would have followed the damage calculation logic.
That was what I assumed as well. Like I said above, it seems like Archers are a bit of an Achilles' heal of Gaesetae. Which is not necessarily a bad thing, it makes them more balanced than I initially thought.
 
Archers are a bit of an Achilles' heal of Gaesetae.
To me, not being able to build warriors is the Achilles heel. The higher cost of UU is also annoying like all other UU out there. Now targeting uses modified rather than base that advantage is gone but weirdly in all 3 of my games my lone Gaesatae survived to musket probably because there always seemed to be iron around.
 
Back
Top Bottom