Vorpal+5
Venturing in Erebus
- Joined
- Mar 25, 2008
- Messages
- 658
Something felt wrong in my game, and then I understood...
No AI empires, advanced or not, as ever built a single mana node. For the record, they are Deity level AIs, some having advanced techs.
See this screenshot, Dural and Elohim have sawmills on the nodes.
To add others comments, I'll also add that I was able to discover all religions but Kilmorph, which was discover by the Khazad. Is strikes me a bit strange that the sole success was achieved by a 'Vanilla FFH' nation and not a FF one. Does it means there is a screwed setting somewhere?
I did not rush any religions. I gave the Ais a chance to get them, and only started around turn 200 or gaining them, starting with FoL. Imagine that, Deity Ais not able by turn 200 to get FoL or any other religion.
So, is this a problem in my game, coming from a bizarre set of parameters which led to this behavior, i.e have you seen the AI build nodes and get religions easily?

No AI empires, advanced or not, as ever built a single mana node. For the record, they are Deity level AIs, some having advanced techs.

See this screenshot, Dural and Elohim have sawmills on the nodes.
To add others comments, I'll also add that I was able to discover all religions but Kilmorph, which was discover by the Khazad. Is strikes me a bit strange that the sole success was achieved by a 'Vanilla FFH' nation and not a FF one. Does it means there is a screwed setting somewhere?
I did not rush any religions. I gave the Ais a chance to get them, and only started around turn 200 or gaining them, starting with FoL. Imagine that, Deity Ais not able by turn 200 to get FoL or any other religion.
So, is this a problem in my game, coming from a bizarre set of parameters which led to this behavior, i.e have you seen the AI build nodes and get religions easily?
